Тип игры: Приключения
Графика: VGA - графика c хорошо прорисованным задним фоном. Про-
рисованы мелкие детали и прочие вещи, придающие игре ре-
алистичность. продуманный фон. Рейтинг: 6 из 10.
Музыка: Приятная на слух, помогающая вникнуть в мир игры.
Рейтинг: 5 из 10.
Сюжет: Очень логичен, но существует несколько мест, сложных для по-
нимания. Hаш герой пройдоха и воришка, имеющий проблемы с
налоговой полицией, которые и привели его на тернистый, но
иногда и прятный путь приключений. Рейтинг: 9 из 10.
Интерфейс игры:
Экран разделен на четыре основных поля: Экран, где непосредс-
твенно происходит действие, поле предметов, поле выбора действия( оно
разделено на еще на два поля: статус Т. Леда и выбор действия ) и поле
карты. Вызвав поле статуса можно узнать процент "пройденности" игры и
считать/записать текущую игру. Действие имеет четыре вида:
Взять/положить - сжатая рука ( Быстрая клавиша - H ),
Использовать - указывающая рука ( U ),
Смотреть - глаз ( S ),
Исследовать - увеличительное стекло ( L ),
Говорить - двигающиеся губы ( T ).
Говоря с людьми передвигайте курсор вокруг их фраз - иногда неко-
торое сочетание слов будет загораться и нажав на него можно поговорить
с собеседником на данную тему. В этой игре нельзя умереть или сделать
неправильный ход, тем не менее советую записывать состояние "до" и
"после" глобального действия. Если у Вас возникаю проблемы со свобод-
ным местом для предметов, то найдите укромное место и выложите там те
предметы, которые Вы уже использовали ( правда, некоторые предметы
понадобятся неоднократно. )
Вступление:
Если рассказать кратко о завязке действия, то вот она:
У Мистера Джэка Т. Леда возникли большие проблемы с налоговой по-
лицией: ему нужно заплатить кругленькую сумму за сокрытие своих дохо-
дов, а иначе ему грозит пожизненное заточение в тюрьме. Ознакомившись
со своими трудностями он отправился на ближайшую планету с баром...
Вполне нормальная реакция нормального человека. За бокалом чего-то
очень алкогольного в его голове зарождается план...
p.s. Советую говорить со всеми персонажами встречающимися в игре -
это очень весело, так как все до одного диалоги написаны с большим
юмором. ( Hекоторые моменты мне напомнили книгу Гарри Гарисона " Кры-
са из нержавеющей стали " ).
--- Часть 1: " Просто новый город. " ( 0 % ) ---
Вы автоматически попали в здание космопорта, со скамейки возьмите
паспорт и выходите на север. Идите на северо-запад, к бару. Входите в
бар. Перед стойкой сидят два человека: у левого из кармана торчит зак-
ладная ломбарда. Возьмите ее. Идите в левую часть бара. Там возьмите
- 2 -
газету ( как будет видно в дальнейшем она нам не понадобиться, но при-
несет очки ), пустую банку и крышку от нее. Для сохранения свободного
места привинтите крышку на банку. Выходите из бара и идите налево, в
стрип-салон "Рай". Поговорите с охранником, стоящим перед входом ( ему
нужен какой-либо документ, для пропуска внутрь. ) Покажите ему паспорт
и входите внутрь. Попав внутрь возьмите трость с пола и духи с правого
столика. Возьмите жевательную резинку со стола портье. ( Следите за
ее рукой, чтобы узнать ее местоположение.) Теперь поговорите с мадам:
Вам нужно договориться о работе ( ей нужно вернуть вазу, заложенную в
ломбарде ). Выходите отсюда и идите на север, в средний проход. Попав
в переулок поднимите с земли банку пепси ( ее можно будет не использо-
вать ), шланг и мешок. Идите на запад, к рокерам. Возьмите масленку с
земли и яйцо из мусорного ведра ( посмотрите в него ). Поговорите с
самым правым рокером. Ему необходимо вернуть его рокерскую статуэтку,
в вознаграждение за это он обещает Вам отдать свою куртку, обвешенную
монетами. Возвращайтесь назад на два экрана и входите в ломбард ( три
шара над дверью ). Чего ждете? Заходите внутрь. С полки, в левой части
комнаты возьмите вазу. Исследуйте ее. Из нее вывалится обертка, скле-
енная жевачкой. Положите вазу внутрь мешка - Воровство? О, нет! Просто
Мы экспроприируем экспроприаторов, но кажется это входит в привычку.
Теперь можно спокойно выходить, но не торпитесь. Отдайте закладную
ломбарда мужику в окошке. Hа закладную Вы получите фотоаппарат. Возв-
ращайтесь к рокерам - там нужно использовать фотоаппарат на источник
питания ( оголенный провод, свешивающийся около фургончика. ) Фотовс-
пышка заряжена. Теперь камера готова. Возвратитесь на один экран на-
зад. Используйте камеру на нищего. Пока он ослеплен возьмите его шляпу
и достаньте немного мелочи из нее. Если хотите Вы можете наградить его
банкой пепси. Пора возвращаться в "Рай". Поговорите с мадам и отдайте
ей вазу. В оплату возьмите статуэтку рокера. Возвращайтесь к рокерам.
Поговорите с парнем, нуждающемся в своей статуэтке. Отдайте ее, а в
замен получите его куртку. ( А ведь она обвешана монетами, помните? )
Вы получите мешок полный денег. Возвращайтесь в бар, садитесь на самый
левый стул перед стойкой и заказывайте выпивку, оплатив все это день-
гами нищего.
В это время в баре происходит "разборка": Два "крутых" парня из
полиции разговаривают с двумя "крутыми" парнями из мафии. Как бы то ни
было все четыре парня мертвы, а на пол упало загадочно кольцо. Возьми-
те его, это ОЧЕHЬ важное кольцо. Вы должны отдать его ростовщику или
"крутому" боссу мафии. Результат будет одинаковым: Вас попросят
кое-что принести. Разница лишь в том,куда Вы пойдете ( Первый живет
сами знаете где, а второй на станции метро " Холм ", за сетчатым забо-
ром с видеокамерамами перед входом. ) Верните золотое кольцо тому, ко-
му Вы решили. Лично я пошел к боссу мафии, так как растовщик мне по-
рядком надоел, а в жизни с "крутыми" боссами мафии я не встречался.
--- Часть 2: " Три интересные вещи. " ( 12 % ) ---
Возьмите монетку - это сдача бармена. Используйте монетку на бу-
магу склееную жевачкой - Вы получите жетон метро. Теперь Вы имеете
доступ в метро. Просто используйте жетон один раз на турникет.
Входите в метро. ( Эта станция называется "Плохая Сторона" ). Исполь-
зуйте масленку на отвертку, застрявшею в конфетном автомате. Возьмите
отвертку и магнитофон, находящийся на левом конце платформы. Выходите
из метро и входите в бар. Позовите робота-официанта и используйте на
него отвертку. Вы возьмете из него электронную плату. Используйте пла-
ту на магнитофон - Вы получите пульт радио управления. Идите к роке-
рам, а от них на север - к кораблю. Поднимайтесь на его борт - к Вам
- 3 -
выедет робот. Используйте пульт радио управления на робота. ( Ох, бед-
ное создание! У него, кажется, крыша поехала. ) Возьмите фуражку капи-
тана ( Она лежит на перилах. ) Прочь с корабля. Отдайте фуражку рас-
товщику - за это вы получите "волшебный" ковер. Спускайтесь в метро и
садитесь в поезд. Возьмите банку аэрозоля. Аэрозоль плюс шланг - Аэро-
пистолет. Пропустите одну станцию - " Космопорт " и выходите на следу-
ющей - " Холм ". Выходите из метро и идите направо, до заграждения.
Перед входом растет гриб - возьмите его ( он будет использован как
бомба ). Входите внутрь. ( Для этого нужно показать золотое кольцо в
камеру, если оно, конечно, еще у Вас осталось. ) Посетите особняк и
поговорите с его хозяином. Выходите из особняка и входите в музей.
Возьмите дробь с левого пьедестала. Двигайтесь направо, к скульптуре.
Положите ковер перед скульптурой. Выстрелите в скульптуру аэропистоле-
том. Возьмите дробь и выстрелите еще раз. И еще раз... Скульптура упа-
ет на ковер и теперь ее можно будет взять без риска включить сигнали-
зацию. Спускайтесь в метро и проезжайте еще одну станцию. Выходите на
станции "Регуржи". Выходите из метро и берите хотдог со стенда хотдо-
гов. Hаполните банку майонезом. Поймайте муху в банку. Входите в поли-
цейский участок ( самая левая дверь ). Поговорите с полицейским, стоя-
щим за столом. Спросите его, что случилось ( What Happened ). Двигайте
курсор вокруг ответа, пока не загорится фраза " наркотики " ( drugs
bust ). Поговорите с ним на эту тему. В конечном счете Вам дадут мешок
муки. Выходите из полицейского участка и входите в среднюю дверь ( это
банк ). Поговорите с левым окном: из него вылезет секретарша. Погово-
рите с ней. Попросите ее открыть Вам счет ( open an account ). Дайте
мешок денег девушке - она скажет, что он очень велик и откроет Вам
дверь. Позвоните в звонок около двери - дверь откроется, из нее выгля-
нет управляющий банком и заберет у Вас деньги. Позвоните в дверь еще
раз: на этот раз Вам нужно заклеить замок двери жевательной резинкой.
Дверь закроется, но Вы сможете зайти внутрь. Возьмите пустую сумку с
пола. Используйте отвертку на отверстие для ключа в сейфе. Вы получите
папку с делом. Используйте отвертку еще раз - на этот раз Вы получите
план здания. Выходите из банка и входите в метро. Выходите на следую-
щей станции - " Восточный Ерикс ". Выходите из метро. Перед ее входом
стоят отец и сын. Лопните шарик мальчика с помощью отвертки. Возьмите
веревку от шарика. Используйте веревку на трость - Вы получите лук.
Спускайтесь в метро и возвращайтесь на станцию " Плохая Сторона ",
затем к кораблю. Вы автоматически попадете в зоопарк. Его территория
пересечена странными пропастями. Используйте духи на монстра. ( Минз-
драв предупрежает: Духи опасны для ужасных монстров! ) Возьмите две
виноградные лозы и палку. Используйте лозу на палку - Вы получите ка-
нат с крюком. Откройте железную решетку, а после этого сбросьте и ее.
Перед вами откроется дыра в земле, а около нее в землю воткнуто желез-
ное кольцо. Присоедините лозу к кольцу. Теперь можно выстрелить луком
в потолок. Через пропасть перекинется "воздушный мост". Прыгайте нале-
во. Отдайте хотдог растению, поедаешему мясо. Идите налево, к гнезду -
там поменяйте обычное яйцо на Странное. Возвращайтесь назад к дыре в
земле. Прыгайте вниз. Спустившись вниз используйте план, найденной в
банке. Используйте план еще раз. Положите гриб в углубление. Исполь-
зуйте муху на гриб. Прозвучит БОЛЬШОЙ взрыв и в стене банка откроется
дыра. Входите внутрь и подходите к охранным лучам. Используйте муку на
лучи. Спокойно проходите через лучи и берите закладные имущества. Вы-
ходите из здания банка и идите направо. Проходите в первый верхний
подъем. Вы оказываетесь в одной из станций метро. Теперь возвращайтесь
к тому, с кем Вы заключили сделку ( Помните золотое кольцо и задание о
трех экзотических предметах? Растовщик или большой парень из мафии).
- 4 -
Отдайте три найденным предмета. Вы получите свое вознаграждение - удар
по голове... Вы очнулись запеченным в торт на полицейской вечеринке,
за что Вы и были посажена на 200, ой нет, на 2000 лет в тюрьму...
--- Глава 3: " Тюрьма. " ( 39.5 % ) ---
Просто используйте кровать - у Вас нет другого выбора. У Вас поя-
вился неожиданный помошник - во время вашего ожидания в камере Вам с
космического корабля был прислан загадочный предмет с надписью: " Hаж-
мите кнопку около стены, а затем еще раз на открытом пространстве. "
Возьмите устройство, а затем используйте его на стену. В стене образу-
ется отверстие размером с Ваш рост и Вы сможете попасть в другую ком-
нату. Попав в другую комнату Вы можете поговорить с заключенным. Он
очень веселый и смешной парень. Его имя - H'Палм. Вы с ним подружились
и решили вместе сбежать из тюрьмы. Двигайте коврик ( он находиться на
середине комнаты ) в сторону. Под ним откроется секретный проход. Пры-
гайте вниз. А теперь проходите лабиринт. Итак:
Hаправо, вверх три прохода, направо, вниз, налево, вниз, налево,
вниз, налево, вверх, налево, вниз, налево, вниз, направо, вниз, нале-
во, вниз, направо, вверх, направо, вверх, направо, вниз, направо,
вверх, направо, вниз, направо, вниз, направо, вверх, налево, вверх,
направо, вверх, направо, вверх, направо, вниз, направо, вверх, напра-
во, вниз пол пути, направо, вверх, направо, вниз, направо, вверх.
Двигайтесь до конца наверх или вниз лестницы, если не указано куда
нужно повернуть. Если номер лестницы не указан, то двигайтесь вверх
или вниз до первого перехода. ( Вы в любом случае не можете заблудить-
ся в лабиринте, здесь нет ложных ходов, только тупики и один выход.
Ваш новоявленный друг тоже будет искать выход. ) После Выхода идите
направо, до упора. Теперь используйте устройство. Вы автоматически пе-
ренесетесь в корабль.
--- Часть 4: " Космический корабль. " ( 39.5 % ) ---
Вы должны поговорить с человеком, стоящем за пультом. Вы должны
сделать для него кое-какую шпионскую работу, а именно: В некоей бана-
новой республике, на некоторой провинциальной планете появился чело-
век, захвативший власть в этой республике. Видимо он изобрел оружие,
способное покорить ВЕСЬ мир. Hо это ПОЛHОСТЬЮ не проверенные данные. У
него есть прекрасная дочь, которую он назвал принцессой своей страны,
и помошник-визирь. Они с подозрением относятся ко всем приезжающим ту-
ристам - это очень затрудняет выполнение миссии. Итак: Цель миссии в
том, что бы выкрасть секретное оружие (если оно конечно есть) или если
это не представляется возможным - уничтожить его. Существует информа-
ция, что это оружие так же может использоваться в целях переведения
денег с одного счета на другой, без уведомления хозяев счетов о опера-
циях с их капиталами( Эврика! Это как-раз то, что мне нужно! ). Только
Вы - самый лучший вор всей галактики cможете сделать это. Федеральное
Бюро, поручающее Вам это задание, обещает оказывать Вам полное содейс-
твие в проведении Вашей, да-да, теперь именно Вашей миссии.
Вы окажетесь в каюте корабля. Возьмите цветы из вазы и книгу с
кровати. Выходите из каюты. Вы увидите влюбленную парочку сидящую на
скамейке - подарите им цветы. После этого достаньте бумажник из карма-
на парня. Исследуйте бумажник два раза. Вы получите кредитную карточку
и паспорт. Входите в бар. Покажите бармену кредитную карту и паспорт.
Вам дадут БОЛЬШУЮ бутылку с чем-то ОЧЕHЬ алкогольным. Выпейте ее ЦЕЛИ-
КОМ. Вам резко поплохело и Вы решили отдохнуть. Очнетесь Вы на другой
планете...
- 5 -
--- Часть 5: " Hовая планета. " ( 52.4 % ) ---
Скажите своему другу занять старую леди, а сами в это время возь-
мите меховую шкуру с ее чемодана. Поговорите со своим другом и попро-
сите его найти ближайший бар. Идите налево и заходите в левую дверь.
Вы окажитесь в баре. Там находится человек в белом костюме. Поговорите
и с ним. Он ученый из технической лаборатории и ему очень нравиться
дочь диктатора и он хочет передать ей письмо. Скажите ему, что Вы пе-
редадите письмо. Он доверит его Вам и скажет, что готов сделать для
вас все что угодно. Выходите из бара и заходите в правою дверь. Вы по-
падете в магазин "Умелые Руки". Его хозяин очень приятный старичок -
поговорите с ним. Он даст Вам коробку сломанных деталей. С нижней пол-
ки возьмите отверку. Используйте ее на коробку сломанных деталей. Вы
получите механическую мышь, но она явно не готова к употреблению. Ис-
пользуйте меховую шкуру на механическую мышь. У Вас появиться настоя-
щая, полностью работующая механическая мышь. Поговорите с хозяином ма-
газина еще раз. Он даст Вам книгу, рассказывающую о королевской динас-
тии. Прочитайте ее. Вы узнаете пароль охраны - " Akimbo ". Выходите из
магазина и идите на юго-запад. Вы окажитесь перед дворцом с охраной.
Скажите охраннику пароль. Вы можете пройти внутрь - воспользуйтесь
этой возможностью. Идите налево - Вы окажитесь перед выбором: быть
укушенным собакой или вернуться... хотя есть еще одна возможность.
Пришло время для механической мыши. Собака погонится за мышью, а Вы
сможете спокойно пройти дальше. Взбирайтесь вверх по лозе на балкон.
Вы окажитесь в комнате принцессы. Поговорите с ней: скажите ей, что
она очень красивая( и в этом Вы - вор и врун не лжете - кажется Вы
действительно влюбились. А в любви, как известно, третий лишний, и
этот лишний явно не Вы. ) и что Вы хотите пригласить ее на ужин. Она
согласиться и Вы можете уходить. Вернитесь в бар и скажите человеку в
белом, что Вы отнесли письмо и она хочет встретиться с ним. Поговорите
с ним еще раз - он Вам отдаст ключ от лаборатории. Скажите своему дру-
гу, что Вам нужна военная форма. Смотрите смешной мультфильм, расска-
зывающий о приключениях H'Палма и добыче военный формы. Теперь скажите
своему другу, что у Вас есть план. Смотрите еще один смешной муль-
тфильм... Вы автоматически оказываетесь перед входом в лабораторию.
Войдите в статус экран. Там Вы должны одеть солдатскую форму. Заходите
в лабораторию. Вы автоматически попадете в камеру. Опять тюрьма??!!
Посмотрите в окно. В нем появиться H'Палм - Ваш друг. Поговорите с
ним. У Вас есть только одна возможность выбраться сказать ему, что бы
он передал Рутие ( принцессе, которую Вы пригласили на ужин ) поэму.
Ваша поэма должна быть очень романтичной - для этого указывайте только
первые варианты предложений. Принцесса покоина и Вы снова на свободе.
Возвращайтесь в бар. Поговорите с нет. Вы должны попросить у нее офор-
мить сопроводительные документы на груз(Warranty Card). Возвращайтесь
к входу в лабораторию: Там стоит H'Палм, скажите, что ему нужно возв-
ратиться в Космопорт и заказать контейнер. Идите в космопорт. Ваш друг
выполнил Вашу просьбу и Вам остается только наклеить на контейнер
оформленный документ. Забирайтесь внутрь контейнера: составте H'Палму
компанию. Вы оказываетесь на борту самолета. Выбирайтесь из контейнера
и идите направо в спасательную капсулу. Вас автоматически выбросит из
самолета и Вы окажитесь у подножия башни Hебесного Города.
--- Часть 6: " Hебесный Город. " ( 80.2 % ) ---
Входите в башню и поднимайтесь вверх по лестнице. Здесь остается
H' Палм - прикрывать Ваше отступление. Идите направо. Вы окажитесь на
космо-стоянке. Возьмите ломик с пола. Он лежит справа от желтой линии.
Возвращайтесь в комнату, где остался H'Палм. Двигайте маленький ящик,
- 6 -
находящийся слева от коробки на стене. Перед Вами откроется секретная
дверь. Входите в дверь и прыгайте вниз. Откройте самый большой ящик с
помощью ломика. Возьмите оттуда газовый болон и шарик. Попробуйте отк-
рыть специальный контейнер. Вам это не удастся, так как для этого Вам
нужна ключевая карта. Используйте газовый болон на шарик. Вы подними-
тесь наверх. Идите к ангару - туда, где Вы взяли ломик. Из этой комна-
ты идите налево. Вы увидите Рутие. Поговорите с ней о ключевой карте -
она даст ее Вам. Возвращайтесь к спец.хранилищу. Используйте карту на
спец.хранилище. Вы получите кристалл. Возвращайтесь к девушке и поло-
жите кристалл на консоль. Используйте консоль... но, ничего не прои-
зошло. Выходите их комнаты и заходите снова. В комнате появился отец
Рутие. Поговорите с ним и скажите ему, что его кристалл не работает,
но он не верит в это. Тогда попытайтесь поспорить с ним, но Вам, к со-
жалению, просто нечем подкрепить свой спор. Поговорите с Рутие и пред-
ложите ей выйти за Вас замуж. Снова поговорите с ее отцом. Теперь Вы
можете поставить на кон Вашу с Рутие свадьбу. Он соглашается и включа-
ет кристалл, но несколько па Ваших воровских рук и Ваш долг переплыва-
ет на счет папочки. Вроде от налогов мы открутились. Выполнено 100%. В
комнату врывается H'Палм, который расстреливает все и вся. Вы вместе с
Рутие убегаете, да и H'Палм в последний момент тоже уходит. В это вре-
мя весь Hебесный Город взрывается. Ваша миссия выполнена - налогов
нет, секретного оружия тоже нет, да еще в придачу к этому с Вами прек-
расная девушка. Что еще нужно для счастья?
p.s. А в заключительных титрах сказано о Innocent 2 - так что - про-
должение следует...
---------------------------------------¬
¦ Copyright (c) 1996, Виталий Яковлев. ¦
¦ All Rights Reserved. ¦
L======================================-
Terminology:
Get/Put : Use the closed hand
Use : Use the pointing hand
Look : Use the eye
Examine : Use the magnifying lense
Notes:
Talk to everyone... this game uses a hypertext like
interface. Always scan the 'conversation bubble' for
words which may lead to other questions than those
displayed.
Watch the actions of other people. Usually their actions
are directly related to items which may be of some use.
Use the eye icon often. As you 'look' at items the icons
bar will indicate what further actions may be taken on
the item.
Space port
1) Talk to the security guard... tell that the IRDS just hit you
for loads of cash. He'll tell you about a pawnbroker over on
the badside.
2) Get the passport on the bench.
3) Exit the Space port
Front of Space port
1) Talk to the taxi driver... he'll warn you about the
pawnbroker.
2) Go to the Subway
Subway
1) Examine the gates
2) Exit the subway and go to the Bad side
(the bad side is located to the far left of the Space port)
Bad side
1) Go to the bar
2) At the far left side, get the newspaper, jar and lid
3) Read the newspaper
4) Talk to bartender and bar flies
5) Closely look in the back pocket of the bar fly on the left
6) Get the pawnshop ticket
7) Go to the brothel
Brothel
1) Talk to bouncer
2) Give passport to bouncer
3) Enter brothel
4) Get cane
5) Closely look at the reception desk
6) Get the used gum
7) Look at table
8) Get the perfume
9) Try to get the ornament... you won't
10) Talk to the madame... ask her what you can do for her. She'll
ask you to get a vase from the pawnshop
11) Go to the alley
Alley
1) Get the can, hose and bag
2) Go to the far left into the biker's hangout
Biker's hangout
1) Get the oil can
2) Talk to the bikers, one of them will want you to get an ornament
in exchange for a coat made of change
3) Examine the garbage and discover a large white egg
4) Go to your right to yaught
Yaught
1) Just go here for a change of pace
2) Go to the pawnshop
Pawnshop
1) Talk to the owner
2) Give the ticket to the owner
3) Take the camera
4) Get the vase
5) Examine the vase
6) Use the vase to get the wrapper
7) Put the vase in the bag
8) Go to brothel
Brothel
1) Use the bag to get the vase
2) Give the vase to the madame
3) Talk to the madame
4) Ask for the ornament
5) Get the ornament
6) Go to biker's hangout
Biker's hangout
1) Give the ornament to the biker
2) talk to the biker
3) You'll get a bag of half credits
4) Put the camera on the electrical outlet (located under the
chimney of the food stand)
5) Go to the alley
Alley
1) Use the camera on the drunk
2) Get the hat
3) Examine the hat
4) Use the hat to get the coins
5) Go to the bar
Bar
1) Use the stool at the left side of the bar
2) Give the coins to the bartender
3) Talk to the bartender and order a drink
4) Watch the animation sequence
5) Get the change and the ring
6) Go to the subway
Subway
1) Put the change on the wrapper to make a token
2) Put the token on the gate
3) Enter the subway platform
4) Get on to a train
Train
1) Pick up the aerosol can
2) Stop off at all the subway platforms and take a look
around. This activates the 'instant' travel map located
on the side of the train entrance.
Bad side stop
1) Get the radio
2) Use the oil can and oil the vending machine, where the screwdriver is
3) Get the screwdriver
4) Go to the bar
Bar
1) Talk to the serving robot
2) Use the screwdriver on the robot
3) Get the control card
4) Put the control card on the radio to make a robot controller
5) Go to yaught
Yaught
1) Walk to the yaught
2) A guard robot will appear
3) Talk to the robot... it'll tell you the boat has food for the zoo
4) Use the remote on the robot... it'll go bonkers
5) Get the captain's hat
6) Go to the pawnshop
Pawnshop
1) Talk to the owner... tell him you have stolen something
2) Give the hat to the owner
3) Get the carpet
4) Go to East Eruk
East Eruk
1) Talk to the child
2) Talk to the man about his wife and job
3) Use the screwdriver on the balloon
4) Get the string
5) Put the string on the cane to make a bow, as in bow and arrow
6) Go to the zoo and look around... note the alien egg
7) Go to the hill
The hill
1) Move to the far right screen
2) Put the ring on the security camera
3) Talk to the camera... tell them you want to return the ring
4) For some reason you'll put the ring on the ground
5) Get the ring and put it again on the camera
6) Enter the door and go to the Mansion
Mansion
1) Move the far left screen
2) Talk to the woman... she's pretty funny
3) Give the ring to the boss
4) Talk to the boss... ask him for a job, he'll ask you to steal
a statue, an alien ring and some bonds
5) Exit the Mansion
The hill
1) Get the mushroom
2) Go to the gallery
The gallery
1) Look at the first art display
2) Move to the far right screen
3) Look at the statue
4) Get the first display, it's a pellet
5) Put the hose on the aerosol can
6) Put the carpet on the statue
7) Use the aerosol can on the statue and shoot the pellet
8) Get the pellet and fire 2 more times
9) Get the statue
10) Go to Regurgi
Regurgi
1) Get the hotdog from the stand
2) Put the jar on the stand to get the mayonaisse
3) Put the lid on the jar
4) Put the jar on the fly to capture the fly
5) Enter the police station
Police station
1) Talk to the policeman about what's happening with drug bust
2) He'll give you a bag of flour
3) Get the flour
4) Go to the bank
Bank
1) Talk to the teller window
2) Talk to the teller, ask her about accounts
3) Open an account
4) Give the bag of half credits to her
5) She'll tell you to use the door
6) Use the doorbell by the door
7) The manager will take your bag
8) Use the doorbell again
9) Put the gum on the door
10) Use the door to open it
11) Enter the vault
Vault
1) Get the bag
2) Use the screwdriver on the filing cabinet (top left hand corner_
3) get the file
4) Use the screwdriver again on the filing cabinet
5) Get the map
6) Go to yaught
Yaught
1) Watch the animated sequence
2) You'll end up in the zoo
Zoo
1) Get the hay
2) Get the grid under the hay
3) Get the vine
4) Put the vine in the hole
5) Get the stick
6) Get another vine
7) Put the vine on the stick
8) Use the bow and shoot the stick at the ceiling above the beast
9) Use the perfume on the beast
10) Use the vine and swing across the chasm
Across Chasm
1) Move to the far left screen
2) Get the rabbit.. cute, eh?
3) Feed the hotdog to the man eating plant
4) Move to the far left
5) Put the white egg on the alien egg
6) Get the alien egg
7) Swing back across the chasm using the vine
8) Walk down the hole to the sewer
Sewer
1) Use the map twice
2) Put the mushroom in the alcove
3) Use the fly
4) Watch the animation sequence
5) Walk to the vault
Vault
1) Use the bag of flour
2) Get the bonds on top of the safe
3) Go back to the sewer
Sewer
1) Move to the right 3 times
2) Enter the tunnel to emerge at the East Eruk platform
3) Go to the hill
The Hill
1) Talk to the camera
2) Ask to be let in
3) Go to the mansion
The Mansion
1) Give the egg, statue and bonds to the boss
2) Watch the animated sequence
3) You'll end up in jail
Jail
1) Use the bed
2) Watch the animated sequence
3) Get the device
4) Examine the device
5) Use the device on the wall
6) Enter into the next cell
Next Cell
1) Talk to Narm... he'll become your sidekick
2) Get the mat in the center of the room
3) Use the trapdoor to open it
4) Enter the maze
Maze
1) Move to the top or bottom of the ladder unless specified
If no ladder number is specified move up/down the 1st ladder
encountered
2) The way out is:
1) right 2) up 3rd ladder
3) right 4) down
5) left 6) down
7) left 8) down
9) left 10) up
11) left 12) down
13) left 14) down
15) right 16) down
17) left 18) down
19) right 20) up
21) right 22) up
23) right 24) down
25) right 26) up
27) right 28) down
28) right 30) down
31) right 32) up
33) left 34) up
35) right 36) up
37) right 38) up
39) right 40) down
41) right 42) up
43) right 44) down half way
45) right 46) up
47) right 48) down
49) right 50) up
Outside of Maze
1) Move to the last screen to the right
2) Use the device
3) Watch the animation sequence
4) You'll end up on a Fed ship
Fed Ship
1) Talk to Fed man
2) Eventually, he'll tell you he want's you to steal a doomsday device
3) Accept the mission
4) Watch the animation sequence
5) You'll end up on a cruise ship
Cruise Ship
1) Take the book and the flowers
2) Go to the observation deck
Observation Deck
1) Talk to the old lady... rude isn't she?
2) Give the flowers to the young couple
3) Look at the back pocket of the man
4) Get wallet
5) Use the wallet to get the passport and credit card
6) Examine the passport... might as well find out who you're posing as
7) Go to the bar
Bar
1) Talk to the bartender
2) Talk to Narm
3) Give the credit card to the bartender
4) He'll ask for ID
5) Give the passport to the bartender
6) Get the drink
7) Watch the animation sequence
8) You'll wake up at a space port
Space Port
1) Talk to the guard
2) Look at the old lady's luggage... see the fur stole... steal it!
3) Talk to Narm, ask him to distract the old lady
4) Get the fur stole
5) Go to the village
Village
1) Go to the hardware store (top right building)
Hardware Store
1) Talk to the owner... ask him to help you overthrow the ruler
2) Get the book
3) Examine it
4) Talk to the owner... ask him if he's got anything for free
5) Get the box of parts
6) Get the tool (screwdriver located bottom right shelf)
7) Go to the bar
Bar
1) talk to the bartender... he's beginning to look really familiar
2) Talk to the lab tech... ask him if he comes to the bar often
3) Keep asking him questions until he gives you his love letter
4) Go to the palace (right fork in the village)
Palace Entrance
1) Talk to the guards... they'll let you in if you read the book
the hardware store owner gave you
2) Enter the palace grounds
Palace Grounds
1) Enter the palace (building on the left)
2) You'll end up in an area guarded by a bite hound
3) Use the screwdriver on the box of parts... you'll build a
robot mouse
4) Put the fur stole on the mouse
5) Use the mouse
6) The bitehound will attack the mouse
7) Walk through the archway
8) Use the rose trellis to enter the princess' bedroom
Bedroom
1) Talk to the princess... you'll fall in love with her
2) Being the cad that you are, you'll tear up the love letter
3) Exit to the balcony... you'll fall off
4) Walk back to the bar
Bar
1) Talk to the lab tech... lie!!
2) Get the key
3) Go to the space port
Space Port
1) Talk to Narm... ask him to steal a uniform
2) Watch the animated sequence
3) Talk to Narm again... tell him your plan
4) Watch the animated sequence
5) You'll end up at the labs
Lab Grounds
1) Hit the status button at the bottom middle of the screen
2) Put the uniform on yourself
3) Hit the status button again
4) Walk to the lab
5) Watch the animated sequence
6) You'll end up in jail
Jail... Once again
1) Examine the window
2) Narm will come to rescue you
3) Talk to Narm
4) Try various escape plans... it's pretty funny
5) The way out is to get Narm to deliver a love poem to Ruthie
6) The love poem should be romantic (always select the 1st response)
7) Watch the animated sequence
8) You'll end up in the torture room
Torture Room
1) Ruthie will save you, if you made the right poem selection
2) Talk to the interrogation guy... he's useless
3) Go to the bar
Bar
1) Talk to Ruthie
2) Discuss the doomsday device, the crystal, skycity and try
to get her to get you a travel warrant
3) Watch the animated sequence
4) Get the travel warrant
5) Go to the lab (left fork in the village)
Lab
1) Talk to Narm... ask him to get a cargo crate
2) Go to the space port
Space Port
1) Move to the far right screen
2) Put the travel warrant on the crate
3) Walk in the box
4) Watch the animated sequence
5) You'll end up on an aircraft
Aircraft
1) Walk to the exit on the right
2) Watch the animated sequence
3) You'll end up at a crash site
Crash Site
1) Enter the base of sky city
2) Watch the animated sequence
3) Go up the stair
4) Watch the animated sequence
5) You'll end up in a storage room
Storage Room
1) Go to right exit, you'll end up in the top level docking bay
2) Go to the right exit to the lower bay
3) Get the crowbar
4) Go to the left exit, you'll end up in a control room
Control Room
1) Talk to Ruthie
2) Ask her about the crystal and the vault
3) Return to the storage room
Storage Room
1) Get the crate... there is a hidden room
2) Walk to the secret room
Secret Room
1) Go down to the floor
2) Use the crowbar on the large crate
3) Get the crate to retrieve a balloon
4) Get the crate again to get helium
5) Use the plinth... you need a pass card
6) Use the helium on the balloon
7) Go to the control room
Control Room
1) Talk to Ruthie... ask her about a pass card
2) Get her pass card
3) Go back to the secret room
Secret Room
1) Get the helium
2) Get the crate for another balloon
3) Put the pass card in the plinth
4) Get the crystal
5) Use the helium on the balloon
6) Go to the control room
Control Room
1) Put the crystal on the control panel
2) Use the control panel
3) It won't work... leave the room and re-enter the control room
4) Talk to the tyrant
5) Bet him the device doesn't work
6) You'll have nothing to bet... yet
7) Talk to Ruthie, ask her to marry you... she'll say yes
8) Talk to tyrant, ask for the bet again and wager Ruthie's hand
9) Watch the animated sequence
10) The End
FIRST PLANET
space port:
take passport from the bench
go out
go to the other side (left and up)
bar:
talk with drunk man (ask him how he ern money in this dump)
take his pawn ticket from his pocket
take jar and cover (on the left table)
use cover on jar
go out
go left to the pawn shop
pawn shop:
give ticket to receive camera
examine vase to receive silver cover of bubble gum
go out
go throw ally
ally:
pick up hose bag and can of coke
go left
snack bar:
use camera on power outlet (to charge it)
get oil can
go back to ally
ally:
use camera on homeless
get hat
examine hat (to receive money)
go to pawn shop
pawn shop:
get vase
use vase with bag
get out
go to hooker home PARADISE
hooker home:
give guard passport (then he will let you in)
give vase to madam
ask her to give something in return
take the statue and the perfume from the table
get the walking stick from the floor
wait until the resepianict put bubble gum on the counter
take the bubble gum (yuck)
get out
go to the snack bar
snack bar:
give statue to biker
talk to him (ask him to lend you his friend coat)
examine garbage (you will find an egg) (yepee I always wanted an old egg)
go to the bar
bar:
sit on the left chair
order drink
give him money (then you will see a fight)
get ring from the floor
use silver cover of bubble gum on coin
go out
go to the subway (near the pawn shop)
subway :
use coin on gate
enter subway (you will see a machine with a screw in it)
use oil on screw (I think that should do it)
get screw
go left and take the radio
go to the bar
bar:
talk to robot
use screw on robot
take printed card
use printed card with radio (now you have a remote control can it operates
my TV ?)
go to the snack bar
snack bar:
go to the harbor
harbor:
get close to the boat and use remote control on robot (he walks away yeeee)
get sailor hat from the railing
go back to the pawn shop
pawn shop:
give hat to receive a rag
talk with the pawn man (until he says that he will think about it)
give him the ring (to receive a mission)
go to subway
subway:
enter to the train (hey wait for me)
take pressure air can
use hose on air can
go down at the second stop
go to art gallery
art gallery:
get ball from statue
use carpet on the center statue
use ball on air can (now you will have a target cross (please don't shot
please)
aim on the glass of the statue (you will crack it but not enough)
get the ball and use it again with the air can (now the statue will fall)
get statue
go to subway
subway:
go back to pawn shop (three stations if I'm not mistaking)
pawn shop:
give statue to pawn man
go to subway
subway:
drive to gorgie St. (three stations if I'm not mistaking)
gorgie St.:
use jar on sausage stand (you will get a mion inside the jar YUCK I HATE
THIS)
get hot dog
use jar on fly (you will catch him inside)
go to police station
police station:
talk to police man (to get a flower bag)
get the flower bag
go out
go to the bank
bank:
talk to the most left window (the window will open)
talk to the woman (ask to open an account)
give money (the women will tell you to ring the bell)
ring the bell in the right wall
ring the bell again and when the door open use bubble gum on door
open door
inside get the empty bag
use screw driver on the lock (the lock is on the left of the file cabinet)
get file
use screw on lock second time
get map
go to subway
subway:
go one station and get out
you will be outside the zoo
outside zoo:
use screw driver on the balloon (boom)
get rope from balloon
go to subway
subway:
drive one station and get off
you are in bey side
go to the harbor
harbor:
get on the track
zoo:
get vine
get vine second time
get stick
use vine with stick
use walking stick with rope
use perfume on monster (pheeww what a smell)
get straw (it will fall reviling bars)
get bars (the bars will fall reviling ring)
use arch (that was made from the walking stick and rope) on the roof
use vine (to go to the other side)
other side:
give sausage to eating plant
use egg on the strange egg (switch them)
go back
zoo:
use vine on ring
go down
sewage:
go left until you reach a tunnel go into it
subway:
drive one station get out
go to the pawn shop
pawn shop:
give egg to pawn shop man
go to subway
subway:
get off on the second stop
gallery:
go to the right (you will see a security camera)
get mushroom
go to the subway
subway:
get off the second stop
enter to the sewage
sewage:
use map
use map second time
put mushroom in the hole
use fly on mushroom
enter inside
bank safe:
use flower on laser beams
take bonds
go to the subway
subway:
drive on station
go to pawn shop
pawn shop:
give the bonds to pawn man
SECOND PLANET
jail:
use bed
get device
look device
use device
enter hole
get rug from the center of the room (not the bed)
use wood door
enter to labirnet
go out side
outside:
go to the right
use device
federation ship:
talk to man
SPACE CRUISER SHIP
room:
get flowers
get book
go out
hall:
give flower to married couple (they will hug)
snatch the wallet from the mans pocket
enter to the bar
bar:
use wallet
use wallet second time
give credit card to bartender
give passport to bartender
get bottle
THIRD PLANET
airport:
ask narm to abstract the old lady
get the mink scarf (on the boxes)
go left
street:
enter to the right store
talk sales man to receive a book and a box
read book to receive password
get screw drive (don't worry that's the only thing you can barrow in there)
use screw driver on box
use mink scarf on mouse
go to the pub
pub:
talk technician to receive love letter
go out
go right
palace:
talk with the gards
enter the palace
go left lane
use mouse on dog
go right
climb flower
talk to woman
go to the pub
pub:
talk to technician to receive a key
go to the airport
airport:
talk to narm (ask him if he can steal army uniform
tell narm you have a plane
lab:
use statues bar and change to uniform
enter lab
jail:
look window
tell narm to send love letter to the woman (chose only the good things)
palace:
go to the pub
talk to woman to receive access conformation
go to the lab
lab:
ask narm to find a box
go to the airport
airport:
put conformation on box
talk to box
enter into box
sky city:
go right
enter door
go upstairs to sky city
go right twice
get crow bar
go right
go left
move box that's jamming the door
enter door
go down
use crow bar on box
take balloon and gas tank
use device
use tank on balloon
go right three times
go left
talk with woman to receive card
go back to open box
use card on the device
get Crystal
get second balloon
get gas tank from the floor
use tank on balloon
go back to woman
put Crystal on terminal
use terminal
go out from the room
go back into the room
bet with the dictator that he wont use the trostron
talk to woman
bet on the marriage gift
INNOCENT UNTIL CAUGHT
---------------------
TALK TO GUARD - TELL HIM ABOUT IRDS TILL HE TELLS YOU ABOUT THE PAWN BROKER
TAKE PASSPORT FROM SEAT
TALK TO CAB DRIVER IF YOU LIKE
GO TO BAR - TALK TO YOKELS
PICKPOCKET GUY WITH TICKET IN HIS POCKET
WALK LEFT PICK UP NEWSPAPER AND JAR FROM TABLE
LEAVE BAR - TALK TO HOOKER IF YOU LIKE
GO TO BROTHEL - SHOW PASSPORT
PICK UP CANE - TAKE PERFUME FROM TABLE
WAIT TILL GIRL PUTS GUM ON DESK THEN TAKE IT - YOU CANNOT SEE THE GUM YOU HAVE
TO FEEL AROUND FOR IT
TALK TO MADAME - TELL HER YOU WILL GET HER VASE
GO TO PAWNSHOP
STEAL VASE AND EXAMINE IT, YOU WILL FIND A GUM WRAPPER IN IT - PUT VASE IN
YOUR JACKET USING THE STATUS BAR
USE PAWN TICKET YOU STOLE FROM BARFLY
LEAVE PAWNSHOP - GO DOWN ALLEY
PICK UP ITEMS IN ALLEY - SACK, CAN OF BEER AND A HOSE
GO LEFT TO BIKERS
PICK UP OIL CAN - RUMMAGE THROUGH GARBAGE TILL YOU FIND AN EGG, USE MAGNIFYING
GLASS
PLUG CAMERA INTO WALL OF DINAR TO RECHARGE IT
TALK TO BIKER - HE WILL ASK YOU TO GET HIS BIKE ORNAMENT BACK
GO BACK TO BROTHEL - ON THE WAY TAKE A PICTURE OF BUM - TAKE HAT - SEARCH HAT
GIVE VASE TO MADAME - TAKE BIKE ORNAMENT
GO TO BAR - BUY DRINK - WAIT - WHEN BARTENDER GIVES YOU YOUR CHANGE PUT IT IN
GUM WRAPPER - PICK UP RING - TALK TO EVERYONE ABOUT RING
GO TO SUBWAY - USE COIN - GET SCREWDRIVER AND RADIO
GO BACK TO BAR
CALL ROBOT - USE SCREWDRIVER ON IT
PUT CIRCUIT BOARD IN RADIO
GO TO BIKERS - GIVE ORNAMENT - ASK FOR COAT
GO TOP RIGHT OF SCREEN TO THE DOCK
USE RADIO ON ROBOT - GET HAT FROM RAILING
GO TO PAWNSHOP - SELL HAT
YOU CAN GIVE THE RING TO EITHER THE PAWN BROKER OR GIT SAVAGE, IT DOESN'T
MATTER
GO TO SUBWAY - GO TO THE HILL
PICK UP CAN AND ATTACH HOSE
YOU CAN LOOK AT THE MAPS ON THE TRAIN TO FIND OUT WHERE YOU ARE
GET MUSHROOM - ENTER MUSEUM
TAKE THE BALL FROM THE FIRST EXHIBIT - DROP RED CARPET
USE MAKE SHIFT AIRGUN TO BREAK CASE - TAKE SCULPTURE
GO TO POLICE STATION AT REGURGI
GO TO HOT DOG CART - GET HOT DOG AND PUT MAYO IN JAR
PUT LID ON JAR THEN OPEN IT TO CATCH FLY
ENTER STATION TALK TO COP - GET BAG OF FLOUR FROM DESK
GO TO BANK - TALK TO TELLER - OPEN AN ACCOUNT WITH BAG OF MONEY
RING BUZZER TWICE - SECOND TIME PUT GUM ON LOCK - OPEN DOOR - GET BAG
USE SCREWDRIVER ON FILE CABINET - TAKE ACCOUNT FILE AND BLUEPRINTS
LEAVE BANK
GO TO ZOO - TALK TO DAD AND KID - BREAK BALLOON WITH SCREWDRIVER - TAKE
BALLOON PIECE - ATTACH TO CANE
GO BACK TO DOCKS - WAIT - YOU END UP AT THE ZOO - SPRAY PERFUME AT MONSTER
GET VINE AND STICK AND ATTACH THEM TOGETHER
TAKE LEFT OVER VINE - PUSH AWAY HAY AND GRATE
ATTACH LEFT OVER VINE TO HOOK - USE BOW
USE VINE TO SWING ACROSS TO OTHER SIDE
GIVE HOT DOG TO MEAT EATING PLANT
GO TO NEST - REPLACE BIRD'S EGG WITH EGG YOU FOUND IN THE TRASH
GO DOWN HOLE
READ BLUEPRINTS - IT WILL TELL YOU WHERE TO PUT MUSHROOM - PLACE MUSHROOM
OPEN JAR
ENTER BANK - USE FLOUR - TAKE BONDS - YOU NOW HAVE ALL 3 ITEMS
GO TO EITHER SAVAGE OR PAWNSHOP YOU GET BEATEN UP EITHER PLACE
PAWN SHOP IS CLOSER
SIT ON BED
USE LASER ON WALL - TALK TO INMATE
MOVE MAT - OPEN TRAPDOOR - CLIMB DOWN
MAKE YOU WAY TO THE TOP RIGHT OF THE SCREEN THAT'S THE WAY OUT
FOLLOW NARM STILL HE SAYS HE GIVES UP
WHEN YOU GET OUT OF THE TUNNEL GO RIGHT
USE LASER GUN - YOU END UP ON A FED SHIP
TALK TO MAN IN GRAY SUIT
YOU END UP ON A CRUISE SHIP - TAKE BOOK - READ - TAKE FLOWERS - LEAVE
GIVE FLOWERS TO NEWLY WEDS - TAKE MAN'S WALLET - CHECK WALLET TWICE
GO TO BAR - TALK TO NARM AND BARTENDER - BUY DRINK
TALK TO NARM - TAKE FUR STOLE - MEET NARM AT BAR
GO TO HARDWARE STORE - STEAL SCREWDRIVER - GET BOX OF PARTS AND DIARY
FROM CLERK - READ DIARY
GO TO BAR - TALK TO MAN IN WHITE - OFFER TO TAKE LETTER TO PRINCESS
GO TO PALACE - SAY PASSWORD - GO TO PATH BEHIND PALACE AT RIGHT - USE
SCREWDRIVER ON BOX - USE ROLLERS IN FUR STOLE - USE STOLE ON DOG
CLIMB TRELLIS - TALK TO PRINCESS
GO BACK TO BAR - TELL MAN YOU DELIVERED HIS LETTER - TELL HIM PRINCESS
THINKS HE'S A GREEK GOD - FIND NARM
GET UNIFORM - TALK TO NARM AGAIN - GO TO LAB
PUT ON UNIFORM INSIDE STATUS BAR - ENTER LAB - LOOK AT WINDOW - TELL NARM TO
TALK TO RUTHIE - WRITE POEM - MAKE IT CLEAN
GO TO BAR TALK TO RUTHIE - FIND NARM AT LAB
PUT WARRANT ON CRATE - GET IN
RUB YOUR HANDS IN THE DIRT BY POINTING AT CRATER MADE BY POD
ENTER BUILDING - GO TO SHUTTLE BAY - GET CROWBAR - YOU CAN BARELY SEE IT IT IS
JUST INSIDE THE DOOR ON THE FLOOR OF THE BAY
GO TO ROOM - TALK TO RUTHIE - GO TO NARM - MOVE BOX AT TOP RIGHT OF SCREEN
ENTER ROOM - OPEN CRATE TAKE ALL
GO TO PLINTH - OPEN IT YOU WILL NEED A PASSCARD - GO TO RUTHIE GET HERS
TO GET OUT OF THE ROOM USE TANK ON BALLOON
GO BACK AND GET CRYSTAL - PUT CRYSTAL IN LASER MACHINE - LEAVE ROOM GO BACK
BY THIS TIME DAD SHOULD BE THERE - ASK RUTHIE TO MARRY YOU
TALK TO DAD SOME MORE AND THEN ALONG CAME NARM
THE END!
HINTS BY FRANKO@DIRECT.COM
By: Banni Ibrahim
Tendo847@aol.com
Version: 1.0
Table of Contents:
History - How the father's of this walkthrough are doing.
Introduction - A brief intro of how this guide works.
Here we Go - The walkthrough.
Most Wanted List - Things that are missing from this guide.
Credits - Who helped.
Disclaimer - Legal Junk.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
History:
9/19/99 First version started
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Intro:
Hello everyone. Welcome to the INNOCENT hint guide. Please note that this
guide is being done from MEMORY, so if there is anything incorrect or you think
needs more explaining, you have a funnier caption. E-mail me. You will be given
credit in the credits section. Don't bother sending me letters about misspelled
words or grammar problems. Also, I didn't bother to explain how the controls
work (mainly because I can't remember.) One last thing, this guide tells you
just what to do, if you want to have fun you should talk to everybody anytime
you think something that changes what might happen to them happens. Oh and don't
forget to save often since you can NEVER get stuck and can' die!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Here we go:
An Adventure Begins. . . Sort Of.
You start the game as Jack T. Ladd, an alcoholic that has a BIG money
problem. The closest planet (with a bar) is Tate. When you land you better
pocket the bill (You can only carry about 14 items in your hands), so press
space (Woah!, cool) and put the bill into his shirt. Although you might want to
read it once to see his reaction. Now press space again and get the passport
from the bench. It is that little red thing. Now get out of here. You can NEVER
go back to your ship.
The Main Part Of Town. WHAT A MESS!
First of all, Don't bother going into the subway (yet). Go to the upper
left. The first place you should see is a bar, go there. Gee!, this place sure
looks smaller from the outside. Talk to the guy with a green ticket sticking out
of his pocket and get him to tell you about his job. He will tell you he is a
photographer and is getting his camera back from the pawn shop. Poor guy, he is
hard on cash, so do the right thing, steal the ticket (Heh Heh). Go over to the
left and take the jar and the lid (you don't need the paper, but you can take it
if you want to. be sure to pocket it). Use the lid on the jar. Time to leave.
The Adult Club. Get Those Thoughts Out of your Head!
Go to the next building on the left. Use the passport on the doorman and he
will let you in, Tracy. If you try to go into the curtain, you will get a hint
that someone is in there. Wait until the receptionist puts her gum on the
counter. It is hard to find exactly but take it. Now take the perfume and the
cane. You wont be able to take the statue just yet. Talk to the woman sitting by
the statue. Tell her you will get her trophy back. Sorry, but time to leave.
The Trade-Your-Treasure-For-Pennies Shop. You Try To Think Of A Funnier Title!
The Pawn shop is next (ignore the pathway for now). Go in there and give
him the ticket for a camera. Now look in the trophy and take the gum wrapper,
and no you Don't use it on the gum. You need that trophy, but if you take it he
sees you and forces you to bring it back. What to do, pay? Yeah right! Put it in
your pocket and he wont see it. Now leave (with the "free" trophy).
And In A Blinding Flash. . . He Was broke!
Go to the street (A dark pathway to the right of the pawn shop) and take
the hose and bag. Don't pester the drunk, he wont give you squat. Keep going and
you will see a parking lot. Use the camera somewhere on the walls of the food
shop and it will recharge. Now examine the garbage can and you will find a
ridiculously huge egg. Also, take the oil can. Before leaving talk to the
bikers, one of them will tell you they want their "silver stallion" ,a small
statue, back. Tell him you will get it if you can borrow his friend's coat. Now
go back and use the camera on the drunk. With him blind take the hat and take
out what is inside it. Now pocket the hat and camera.
Return Of The Adult Club. I Could See How This Got A Sequel!
Go back to the place where you got the perfume and cane. Give her the
trophy and she will let you take the statue (No extra points for guessing what
to do next). Give the statue to the biker and he will give you his friend's coat
(which is made up of thousands of half-credits). Don't get any ideas, those
half-credits aren't worth much. Go to the bar
Don't Tick The Bartender Off. . . He Might Complain To His Parents!
Use the money from the hat to buy a drink. Cool a gang fight. Two gangs
start fighting each other. One of them had a deflector ring. They trade shots,
One kills a gang member, one hits the jukebox, one kills another gang member,
and another hits one of the signs. Near the end only one person from each gang
is left. The deflector ring gets knocked off from the blast and he gets shot
when he tries to get it back. The remaining person is about to get the ring when
the bartender gets angry that they shot his sign. When he turns around he shoots
a hole through him and pours acid over his body (whew!, good thing you PAID for
your drink.) After the fight you get 1 credit change and you can take the ring.
Before leaving, use the gum wrapper on the coin.
The Little Train That Could. . . But Didn't!
Go to the subway on the far left and use the "token" to get in. That screw
driver would sure be handy. Oh man!, it is stuck! Use the oil can on it then
pocket the oil can. Now the screwdriver is yours. Before getting on, take to
radio too. On the train (which for some reason is always empty) take the can and
use the hose on the can. Now there is 5 stops (2 take you to the place you came
from) so I guess that makes it 3 stops you haven't been to. Buy the way,
remember that ring? It sure would be valuable on the black market or a pawn
shop. Or maybe you would want to return it to it's RICH owner? Whoever you want
to give it to, the same thing will happen, so it doesn't matter (except for the
fact that you can't get in the mansion of the owner if you give it to the pawn
shop, but there is nothing to steal there anyway. If you choose the pawn shop, I
think you know where it is. If you want to give it back to the crime leader, his
house is next to the museum (it's one of the stops).
The Part Of Town Seldom Visited. The Part With A Police Station.
If your stop has a hot-dog stand when you come out, This is the police
station. (since now there are different ways to go now, go to this one so you
can stay with this hint guide). This stop will be called the "Police Stop". Get
a hot-dog and use the jar on the stand to get some mayonnaise. Use the jar of
mayo on the fly and it will go in it (you will find out why later, when we go to
the zoo). Go to the police station (one of the LAST places you want to be) and
talk to the policeman. Tell him you will are willing to hold on to the evidence
and he will gladly give it to you, SUCKER! I mean. . . thanks. Go to the back to
the right of the police station. Make a deposit by using the bag of half credits
as money. When they take it, ring the bell again. Use the gum on the door. Now
open it and go to the next room. You can take your bag if you want, but it has
no more use. use the screw on the file cabinet. Cool, but useless, pocket it
and try again. Even cooler! Go back to the train.
What An Exhibit! Oh Wait. . . This Is A Map.
Go back on the subway and try to come out of the stop where you come out of
the left and there is a building to the right. We will call this the "Museum
Stop"(Note is you want to give the ring to the crime boss, go right and tell
them that you have something of theirs. The crime boss will then give you three
missions). Get the mushroom growing outside of the museum. Now go in the museum
and take the small ball bering and go back to the train.
The Zoo. Welcome To The Biggest Animal Prison!
Go the only stop we haven't been to, this will be called the "Zoo Stop".
Use the screw driver to pop the kid's balloon. Then take the string and use it
on the cane. Buy the way, talking to kid's father will tell you why the fly went
in the jar (and you get a vague idea of what to do with it). Now go back to the
bar.
Ahh Memories. AAAAHHHHHHHHHHHHH! Memories!
In the bar, talk to the robot then use the screwdriver on it. Use the
circuit board you took out on the radio. (If you didn't want to give the ring to
the crime boss, now is your chance to give it to the pawn shop owner to get your
three missions) you HAVE to give it to one of them to continue the game.
Remember the parking lot? No? Well, go there anyway. Go to the right and try to
board the ship. A robot will stop you. Use the radio on him then pocket it. Try
to board the ship and a truck will pull over. When you wake up, you will be in
the zoo, you animal!
!nosirP laminA tseggiB ehT oT emocleW .ooZ ehT
You are in the back of the zoo .Take the sticks and vines. Use a stick on
one vine, and uncover the grate behind you and use the other on that. Use the
bow you made earlier on the ceiling so you can swing across the gap. Oh! wait! a
very nasty monster is blocking your way. Remember what the kid's father said
earlier? (If you paid attention). Use the perfume on it and by-by monster. How
DID it get on that ledge anyway? Now pocket the perfume and bow. Swing across.
Note: there is no way to save the rabbit ahead of you, if you try to take it, it
will run to the left and get eaten by a plant. It you just walk past it, it will
run to the left and get eaten by a plant. If you . . .etc., it will run to the
left and get eaten by a plant. The funniest one is if you talk to it. Hey! there
is the egg! Darn! there is a man-eating plant! Use the hot-dog on it and it will
be full (the caption will even change from man-plant to satisfied man-plant in
the see command. The egg would be nice to have, but the mom will know if you
take it. What to do, what to do? Use the egg from the parking lot on it and go
down the grate and to the left. Go through the door. Congratulations! you
completed one mission and made a short-cut by opening that door (but you Don't
need it since you already visited the bank). Go back and use the diagram from
the bank to find out where to go. Use the mushroom on where he says the wall is
the weakest and then the fly-in-a-jar (patent pending). Pocket the jar and watch
the fireworks. If you Don't know why this happened, then you probably didn't pay
attention to the kid's dad, Man, that guy sure knows a lot!
How To Bond. The Jack T. Ladd Way.
This is the bank's vault. There are the bonds! Use the flower from earlier
and get the bonds. Congratulations! that is two missions accomplished! Go back
to the train and to the place with a bar.
The Mighty Hat and Might Rug. Mighty Fake!
Go back to the boat where you were before the zoo gave you a ride and get
the hat. Give it to the pawnbroker and he will give you a rug. Go to the museum.
The Return Of The Museum. Why Would Anyone Want To Return To A Museum?
Use the rug on the statue. Now use the "gun" you made with the hose and can
on it. Get the ball bering back and do it again, and again. Now grab the statue.
Congratulations! that's. . . well you know what I am going to say. Finally! all
three. Pocket everything else and go back to the guy you gave the ring to.
Getting Money. The Painful Way.
There will be two thugs with him, but you cant do anything about it. Give
him the three treasures and he will tell you to see the thugs about payment. So
they reach into their pocket and give you. . . a swift hit in the head with a
blunt metal object. Nice stars, mama! Can I go to bed now? ZZZZZZZZZZZZ. When
you wake up you are inside the police chief's cake! The
judge sure doesn't go easy on you when you swear at him! (One thing, you will
NEVER see those places you were at in the game again! Unless you didn't save or
you started over).
Go Straight To Jail. Do Not Pass Go. Do Not Collect $200.
You are now in a jail. All your items are gone! Nothing to do but sleep on
the bed, so might as well do it. A weird machine interrupts Jack while he is
sleeping. Pick it up. Examine it. Use it. Well how about that? Go through the
newly constructed door and meet another inmate. Open the rug and go down the
shaft (Note if you didn't talk to the inmate earlier, he will talk to you now).
This Is Amazing! Hey! This Is A Maze!
Work your way through the maze, it will take a while.
Out Of The Frying Pan. Into Nowhere!
Move to the right and use the machine again. Wow! what a handy gadget!
Mission Control. . . Which One Of The Buttons Orders A Pizza?
Talk to the people here.
Love boat. Hate Mission
You can get the tour book if you want, but it is so boring that even with
message speed set to the slowest, Jack will read it quickly. He won't read it
anymore after about five times. Get the flowers and go outside. Give the flowers
to the newlyweds, Awww! Now take the guy's wallet AWWW-HA! Use the credit card
in the bar to order a "small" beer. Hey! doesn't that bartender look familiar?
Drink the beer and faint for the rest of the two weeks the cruise lasts.
The Beautiful Princess And The Ugly Drunk. . .And They Lived Divorcely Ever
After.
You wake up in a puddle of drool. Go to your inmate friend and tell him to
distract the lady. While he is talking to her, take the fur on her briefcase.
You HAVE to do it while he is talking to her. After your friend get's a beating,
go down. Go to the store on the upper-right. Here, you can steal a screwdriver.
You are not done yet, talk to him. When you ask him if he has anything for free,
he will give you some parts. Take them than talk again. You should be able to
talk a book out of him. The book contains a password and some other info that
will be handy later. Done shopping? Good, go outside.
A Man In Love. . . And Soon In Trouble.
Go to the bar on the upper-left. Hey! That same bartender! Don't the
programmers have any talent? Anyway, go to the man sulking by a table. Tell him
you will be willing to deliver the letter if he gives you some security keys. He
"hesitantly" agrees and gives you the letter. Go outside and to the lower-right.
Since you read the book, you will know the password to get in, just talk to the
guards (Wow! What a secure password. You would have to go to a library to know
it! Ha Ha). Now you will be in an overhead view. Go towards the middle-left. You
could go up, if you want to be torn to pieces by that stupid bitehound over
there. Use the screw driver on the parts then pocket the screwdriver. Use the
fur on the little car and send it after the bitehound. With the dog playing with
his new little chew-toy, go up. Climb the plants (hope they have a good gardener
:-). Talk to the woman and you will fall in love (and rip up the letter in the
process). Jack will fall in love with her and is so lovestruck that he thinks he
can fly (But realizes he cant after jumping off the balcony). Go back to the
lovestruck guy in the bar. No matter what choice you choose, he will be zoned
out and give you the keys. Go back to the spaceport and talk to your friend.
Tell him to get a soldier's uniform and he will be happy to hurt, I mean
help. Go down then to the left. Go behind the bush (no, not to relieve yourself)
and press space. Use the clothes on yourself to change. Now go inside the
building, they are on to you and you are jailed. . . again.
Jack The Jailbird. . . You Still Have Your "Get Out Of Jail Free" Card, Don't
You?
You are in jail again. Wait a while and your friend will come up. Tell him
to tell your "girlfriend" a poem. Choose all the top choices. (If you choose any
of the bottom ones, she will call you a pervert and you will have to try again).
Buy the way, if you mess up too many times, the bitehound will chew the ladder
to pieces and your friend will come back bouncing on a balloon.
A Special Shipment. . . That Is Rotten.
The next day Jack is being tortured for information. He tells them
everything he knows (before they have a chance to torture him). Then his
girlfriend frees him. Go to her and talk to her. You should be able to get a
shipping label. Go to your friend (he should be at the airport) and tell him to
find a crate. Leave and return. Now you can go right. Go there, use the label on
it, and get inside. Inside the ship, Jack realizes the create will be checked
and has to get out, so your friend does something stupid to let you out (for an
extra laugh, talk to him).
Crashed Hopes. (They Came With The Crash Landing)
Go in the door and your friend will do something stupid and the escape pod
crash lands near the base. Go inside and your friend will do something stupid
which makes the elevator short out. Then he goes by the lift but does something
stupid (notice a pattern here?) and the lift shorts out. He claims he didn't
even touch it (AAAAAAHHHHH! Telepathic Stupidity!) Jack stops him before he goes
near the stairs and goes first (for obvious reasons). Go up the stairs and hear
your friend say a couple of stupid things on the way there. Finally you are at
the top.
The Final Chapter. . . Man! This Was A Long Book!
Go through the door near the middle-top of the screen. Grab the crowbar and
keep going. Talk to your girlfriend then go back to your friend. On the top-left
of the screen there is a create you can move to reveal a secret door. Go there
and jump down. Inspect the circle gizmo in the center of the room. Now open the
box with the crowbar and take the tank and balloon. Use them on each other to
get back up (If you didn't take the crowbar, talk to the door and your friend
will bring it to you). Go back to your girlfriend and ask her to borrow her pass
key. Use it on the circle gizmo and take the crystal. Go back to your girlfriend
and put the crystal on the machine. Try to use it (although it wont work). Leave
and go back. Talk to her father selecting all the choices. Then talk to your
girlfriend and ask her to marry you. Talk to her father and say that he can keep
the dowry. He will be enraged and try to use it. It gets rid of your bill, and
sends it to whoever double-crossed you at Tate. (Hooray!) and he becomes even
more enraged. At this point your friend comes in shooting and piece of machinery
in sight. You run away as the fortress vaporizes. You are with your girlfriend
and talking (Note if you press space, it will say your percentage is 100% and
your rating is Jack T. Ladd!!!). You try to pickpocket her but the pushes you
down and calls you a pig. Fade Out. The End.
-PHEW!-
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Most Wanted List
Since, as I said in the intro, that this guide is done from memory, there are a
few things I can't remember. If you are the first to tell me, you will be given
credit in the credit section.
The name of the guy who is in jail with you. You meet him after blasting a hole
in the wall.
The name of the girl that you meet near the end of the game that you are trying
to deliver the letter to.
Whether the girl that you meet near the end of the game that you are trying to
deliver the letter to is a princess or not.
The name of the city with the bar and pawn shop.
The correct spelling of Tate.
If anyone knows a step-by-step may to get out of the prison maze (I will be VERY
Grateful if you give it to me).
Anything I might of missed or have put incorrect (don't bother telling me about
grammar and/or spelling errors).
Any (tasteful) ideas or improvement.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Credit: Credit is given where it is due. Anyone that helps me from the Most
Wanted List Section will have their name and e-mail posted here.
Creator/Writer - Banni Ibrahim ------------------------------------------
Tendo847@aol.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Disclaimer I know, we all hate them.
Warning: This guide is Copyrighted as of September 19 1999. This guide took me a
lot of time and I will not allow ANYONE to alter it. If you want to give it to
someone, save it to disk or print it, you can go ahead. If you want this guide
posted on your site, e-mail me for permission first. You may not sell this guide
(although why would you want to?) for any reason.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A HELPFUL STROLL-THROUGH
COURTESY OF
JIMMIE ROBB, 100331,1612
Visit the bar, brothel, alley, bikersТ hangout, quayside and both underground
stations. The
perambulating man at the space port is a red herring. Talk to everyone,
including taxi-drivers and
pick up everything you can. The following items are the difficult ones to find
:
Chewing gum on receptionistТs desk.
Wrapping paper in vase in pawn shop.
Pawn ticket in barflyТs back pocket. *Get camera from pawnshop. Charge up on
chuckwagon wall.
All important coins in drunkТs hat *Give booze can to drunk and use
camera flash to
blind him.
Take coins from hat which is henceforth
of no use to you.
Neither is the camera.
.............................................................................................................................................................................
Sit on left barstool *Speak to barman, pay him with the coins
& get drink. This
starts a fixed sequence.
Collect change *Add to gum wrapper to make coin for
underground.
Enter station near pawnshop *Collect screwdriver by applying oil.
Pick up ghettoblaster.
Return to bar *Speak to robot barman, use screwdriver
on him and place
resultant circuitboard in the
ghettoblaster.
Use screwdriver on robot *get a PCB (printed circuit board)
Use PCB on radio *use device to overcome the ship guard
robot. You can now
get hat from the shipТs rail
Give hat to pawnbroker *get magic carpet
Use aerosol+hose on piece of art *run out of air but damage other
statue. NB aerosol
fires
the hard ball you collected from very
first work of art.
Lay magic carpet before work of art *Fire aerosol 3 times using the
hard ball which you have
to
collect and recollect.
Use screwdriver on childТs balloon *get string
Use string with walking stick *becomes improvised bow
Keep going back to ship *you will be transported to the aviary.
Use perfume spray on YOURSELF! *Now you wonТt have probs from the
lizard.
Collect vine and stick
Pick-up straw *Reveals a grid. Climbing down into
slimy tunnel, brings you
to East Neuk station via maintenance
tunnel.
Use perfume on giant lizard
Use stick/vine to get a grappling hook
Fire bow at pinnacle *the software is difficult to trigger so
keep trying. I set
scene unravels and the vine is fired
across the ravine. Use
the vine. Give hotdog to maneating
plant. Exchange your egg
with the one in the nest.
Go to pawnbroker *put the vase in your swagbag and
saunter out
Go to Paradise Club *give vase to madam and request reward.
Take the hood or
nament. Make sure you collect chewing
gum from reception.
Go to food stall *give hood ornament to biker - get
reward of coin waistcoat.
Go to bank *speak to window, hand over coins to man
in office by operat
ing the bell. Knock on door and ask for
the bag back. While
door is open use chewing gum on the
latch. After door is
shut, return to the door and enter the
office. Collect the
bag, use screwdriver on filing
cabinet(top left) and retrieve
sewer map and account number.
Still outside bank *Collect hamburger from stall. Use
glass jar on stall and
it
will fill with mayonnaise.
Go to police station *talk with sargeant will get you a bag
of flour
Go down sewer from rail platform *immediately finger the blueprint
after the action
stops, Fin
ger again and you will arrive at the
nearest point to the
bank vault. Put down mushroom and
finger the fly in the
bottle. Head for bonds. Finger the
bag of flour. Collect
plenocred its.
Go to Hill. *Show ring to security camera. Give ring
to the boss and
speak to him. He will tell you what he
wants. Give all
three
things to him.
.....................................................................................................................................................................................................
..
Explore cell, finger the bed *missile comes through the window. Use
as advised. Speak
to Narm,pick up mat, open the grille,
negotiate the maze. Exit
is ..... top right. Finger the gun for
a second time and your
ensuing space trip takes you to a space
ship.
Speak to FED *take bowl of flowers and book. Exit
left from room is tricky.
Use magnifying glass to identify exact
point of exit on the
left near TV set.
Give flowers to lovers :pickpocket the groom. From the wallet
extract passport &
credit card. Ask bartender for booze,
give over credit card,
show passport, drink the booze and ...
presto
Ask Narm to distract lady *steal fur stole while Narm is talking
to her.
Enter bar, speak to man *take his love letter
Enter shop *steal screwdriver and accept box of
spare parts from shop
keeper. Use screwdriver on spare parts.
Add fur stole to the
resultant clockwork mouse. Keep talking
to shopkeeper and
he will give you a book on palace
etiquette.
Read etiquette book/learn password. You
can now get past
the 2 patrolling guards. Take the path
to the right
immedi ately on entering the gates.
Clockwork mouse
defeats the dog.Climb rosebush. Speak
to Ruthie. Tear up
love letter. Jump off balcony and go to
palace doors via
the fountain.
Speak to vizier, use the password, end
up in torture
chamber but nothing to be collected.
Report to man in bar *Tell him you have delivered letter.
Get key in return.
Return to arrival area *Tell Narn to
steal a uniform.
Speak to attendant and exhaust all
subjects especially
about curfew. Tell Narm to meet you in
bar. Tell him there
that you have a plan. Go to research
establishment and put
on uniform by clicking on STATUS button
and donning
clothes. Enter building.
Look out of window *Narn appears. Talk to him. You end up
in torture
chamber.
Leave it and return to bar *Speak to Ruthie. She gets a travel
warrant for you.
To Research Establishment *Speak to Narn and tell him to find you
a crate.
Return to Spaceport *Use warrant on crate. Jump into it.
When you emerge go
right through the yellow door. Use the
crate immediately to
your left but DO NOT enter the door now
exposed. Follow your
nose till you meet Ruthie. Return to
Narm, enter door, drop
down. Speak to Narm by placing lips on
door above you. He
brings you a tool to open the crate.
Find balloon and some
helium. Use together and escape.
Return to Ruthie, borrow key *Return to hold and use pass key on
storage unit. Collect
crystal. Get balloon from crate again
and use gas to escape.
Return to Ruthie *Put crystal on console but it
doesnТt work. Leave
room and go for a walk before returning to
Ruthie.
Speak to RuthieТs father *No effect, so speak to Ruthie and ask
her to marry you.
Speak to RuthieТs father *Enjoy the fireworks and the bit of
УhandiworkФ in the
sunset!
3rd April 1995
Very nice game. Very nice rendered sequences, some things are very funny.
Sometimes whole game looks like another episode of "Stainless Steel Rat"
by Harry Harrison...
General Notes:
1) Don't forget to talk with everybody everytime. You'll skip a lot of fun
things if you will just follow this solution :-)
2) When talking to peoples, move cursor around his answers. If some words
are lighten up, click on them to ask person about this topic.
3) This game is mistake-free. You almost cannot die or make a wrong move
here. Anyway, save early, save often. Some bugs can be happen in the start
of the parts (after "Taking advantage of something memory" message appears).
Part 1. In the new town (0 %)
- get PASSPORT from bench.
- go N.
- go NW to bar area.
- go to bar.
- get PAWN TICKET from pocket of left man near bartender.
- get NEWPAPER (seem to be unused), JAR and jar LID in the left part of bar.
- use jar lid on jar.
- leave bar and go to "Paradise".
- talk to guard.
- show passport to guard and enter "Paradise".
- get CANE from the floor and PARFUME from right table.
- get CHEWING GUM from receptionist's desk (watch her hand).
- talk to madame and get a job. You need to bring her a vase from pawnbroker.
- go to the middle drive.
- get PEPSI (seems to be unused), HOSE and BAG from the ground.
- go W to rockers area.
- get OIL CAN from the ground and EGG from the trash bin (look at bin).
- talk to the rightmost rocker. Offer him to bring his bike ornament back
for his coin coat.
- go two screen back and enter pawnbroker shop (door with three balls
[wow! :-)])
- get VASE.
- look at vase. Take a chewing gum WRAPPER from the vase.
- put vase into bag. Now you can leave this room free.
- give pawn ticket to pawnbroker and get CAMERA.
- go back to rockers and use camera on power point. Camera is now charged.
- go one screen back and shoot tramp with camera.
- while tramp is blind, take his HAT and remove LOOSE CHARGE from it.
You can reward him with pepsi :)
- go to the "Paradise".
- give vase to madame and take ORNAMENT as a payment.
- return ornament to rocker and get his coat. You have a BAG OF MONEY.
- return to the bar, sit on stool and offer a drink. Use tramp's money.
Meantime, two MOB guys are "talking" in the bar. They were really bad
guys but now they are dead. A very strange ring falled on the floor. This
is very important ring, it can take to really mean guys in this town. You
must return this ring to pawnbroker or to the big guy who lives behing gate
with videocamera (on the "The hill" subway station). There are no difference
(expect grafix) which guy will you choose.
Completed: 12%
Part 2. Three things
- take a COIN from barman
- coin + chewing gum wrapper = subway TOKEN. Now you have access to subway.
Just use token on the token gate once.
- get a RING from the floor.
- return ring to the one of guys described above. He offer you to stole
three rare things in different places of town.
- enter subway ("Badside")
- use oil on the screwdriver in the vending machine.
- get SCREWDRIVER.
- get BOOMBOX.
- leave subway.
- go to bar. Talk to robot and use screwdriver on it. Get CIRCUIT BOARD.
- circuit board + boombox = REMOTE CONTROL.
- go to the ship (north from rockers) and use remote control on robot.
Poor creature...
- get CAPTAIN's HAT (near porthole).
- give hat to the pawnbroker and take a "magic" carpet from him.
- go to the subway and take a train.
- get AEROSOL CAN.
- aerosol + hose = AIRGUN.
- skip one station ("Spaceport")
- leave train ("The Hill"). Leave subway.
- get a mushroom near right door.
- to pass thru secured door, show ring to camera (if you still have one :)
- extern exhibition.
- take a PELLET from the leftmost pedestal.
- put carpet on the floor near display case.
- shoot into display case with airgun.
- pick up pellet and shoot again. Do it once more.
- take a STATUE.
- return to subway and get a train. Leave in on the next station ("Regurgi")
- get HOTDOG from the hotdog stand.
- fill jar with MAYONNAISE from the hotdog stand.
- catch FLY into jar.
- enter police (left door) and talk to desk sergeant. Ask him "What happened"
then move cursor around his answer. Click on "drugs bust". Talk to him this
way. Finally he shall give you a BAG OF FLOUR.
- leave police and go to the bank (middle door)
- talk to the left window. Ask to open an account. Give bag of money to girl.
- press doorbell on the door.
- press doorbell on the door again. Use chewing gum on the door lock.
- open door and enter room. Take empty bag from the floor.
- use screwdriver on the keyhole in filing cabinets and take a FILE.
- use screwdriver again and take a BLUEPRINTS.
- leave bank and enter subway. Leave train on the next station ("East Erux").
- burst balloon with screwdriver. Get STRING.
- string + cane = BOW.
- return to subway and go back to "Badside".
- walk to the ship area. You will transported into the zoo back area.
- use parfume on monster :-)
- get two VINES and STICK.
- vine + stick = GRAPPLING HOOK.
- open hole and attach vine to the metal ring.
- shoot with bow into roof.
- swing around abyss and go left.
- give hotdog to the man-eating plant
- swap ALIEN EGG with egg.
- return back and climb down into hole.
- use blueprints. Now you know way to the bank vault.
- use blueprints again. Now you know nearest point to the bank vault.
- put mushroom into alcove.
- open jar with fly. Kabooom! Enter vault.
- use bag of flour to track laser beams.
- get BONDS.
Completed: 36.3 %
Now you have all three things. You must return to you boss (pawnbroker
or another big guy) and give there things to him. He gives you your reward...
Completed: 39.5 %
Part 3. In the Jail.
- just use bed - you have nothing to do right now.
- take a DEVICE and look on it.
- use device on the wall.
- you are in the other room, destroing "Guns and Cannons" :) poster. You can
talk to guy (he is funny enough), then move a mat in the middle of the room.
- use trapdoor and walk into it. Pass the f...g maze.
- go right and use device again
On the ship you must talk to man and agree to do some spy job for him...
Completed: 43.8 %
Part 4. The Spaceship.
- get FLOWERS and BOOK.
- give flowers to Honeymoon Couple.
- get WALLET from the man's pocket.
- get CREDIT CARD and PASSPORT from the wallet.
- go to the bar and give credit card and passport to the bartender.
Have a nice drink!
Having a huge hangover, you find yourself on the surface of another
planet...
Completed: 52.4%
Part 5. The Planet.
- tell your friend to distract old lady.
- get a FUR STOLE from lady's luggage.
- tell your frined to find nearest bar.
- go to the bar (left door). Talk to man in the white suit. You must have
a letter.
- go to the store (upper door).
- get SCREWDRIVER (this is only thing you can get here).
- talk to man. You must have a BOX OF BROKEN EQUIPMENT and BOOK from him.
- read the book. Now you know a secret password.
- screwdriver + box = CLOCKWORK MOUSE.
- fur + mouse = FURRY BAIT.
- go to the palace gates. Say password to guards. Enter palace.
- go to the left.
- use bait to pass along the dog.
- climb on wine.
- talk to the girl (Ruthie). Tell her that she is nice and you want to
take her for a dinner.
- return to the bar and talk to man again. Tell him that you have delievered
his letter and she want to meet with him. Take a KEYS from man.
- tell you friend Narm N'Palm (nice name, yeah?) to find a UNIFORM.
- tell N'Palm that you have a plan. Nice scene :)
- wear uniform (on the status screen). Walk into lab.
- look in window. N'Palm will appear. Talk to him.
- return to bar. Talk to Ruthie. You mush have a TRAVEL WARRANT from her.
- go to the lab area and tell N'Palm to go to the Spaceport.
- go to the Spaceport. Use warrant on crate. Walk into crate.
- getting out of the crate, go right to the escape pod.
You've been ejected from the ship and find yourself near giant tower.
Completed: 80.2%
Part 6: The Tower.
- enter tower and go up the stairs.
- go to the right door.
- take a CROWBAR from the floor. It lies on the right yellow line.
- return to the room where N'Palm is waiting.
- move crate near wall where fusebox is located. A secret door!
- walk into door and jump down.
- use crowbar on crate. Get BALLOON and GAS TANK from the crate.
- try to use plinth.
- gas + balloon = :-)
- go find a Ruthie and ask her about keycard. Take the KEYCARD.
- return to the secret room and use keycard on plinth. Take the crystal.
- you can find another ballon in the crate.
- return to the girl and put crystal on console.
- use console. nothing happened :-(
- leave the room and enter back again. Here is a father.
- talk to the father that this device wouldn't work. But you have nothing
to bet yet.
- talk to Ruthie.
- talk to father again. Now you have a bet.
A long scene. N'Palm will bash into room and shoot everything, including
the crystal. Now it is time to get out from here. For the sun, girl, love...
Completed: 100 %