|
|
See Curse of Monkey Island, The Easter egg, FAQ, FAQ #2, Hint, Solution, Solution #2, Solution #3, Solution #4, Cheat-code here!
|
|
|
Easter egg for Curse of Monkey Island, The
The Curse of Monkey Island integrates itself with the Windows clock. On
Plunder Island, the clock in Puerto Pullo chimes accurately on every hour and
half hour. In addition, having Guybrush look at the clock gives you an
accurate (and humorous) time of day, to the second.
The Curse of Monkey Island integrates itself with the Windows clock. On
Plunder Island, the clock in Puerto Pullo chimes accurately on every hour and
half hour. In addition, having Guybrush look at the clock gives you an
accurate (and humorous) time of day, to the second.
Top of page |
|
|
|
FAQ for Curse of Monkey Island, The
The Curse of Monkey Island MiniFAQ
Insult Swordfighting
Part 1: Version Info
Part 2: Ship to Ship Combat
Part 3: Normal Insults
Part 4: Rottingham Insults
Part 5: Credits
[if you want to use this FAQ for your website, email me at
sithlord984@hotmail.com]
Part 1- Version Info
1.0, 9/5/2000 started FAQ. Insults, responses done.
Part 2- When you finish singing with your crew, its time to get to work.
Talk to Haggis
about easy fighting or hard fighting. If you choose to have it easy
"I'd rather
let you guys help me out" You will find it only takes one cannonball
to knock the
other ship out of the water. If you decide to have it hard. It will
take many more
cannonballs to knock them down. After you defeat a pirate using the
insults below,
its time to visit Plunder Bay where you upgrade your cannons from
level one to
ultimate firepower so you can fight Captain Rottingham by using the
correct responses
to his special insults.
Part 3- Normal insults, use these when you are swordfighting against regular
pirates
Every enemy I've met I've annihilated!
With your breath, I'm sure they all suffocated.
You're as repulsive as a monkey in a negligee.
I look THAT much like your fiancйe?
Would you like to be buried or cremated?
With you around, I'd prefer to be fumigated.
Heaven preserve me! You look like something that's died!
The only way you'll be preserved is in formaldehyde.
I'll skewer you, like a sow at a buffet.
When I'm done with YOU, you'll be a boneless fillet!
Killing you would be justifiable homicide.
Then killing you must be justifiable fungicide.
En garde! Touchй!
Oh, that is so clichй!
Throughout the Caribbean my great deeds are celebrated!
Too bad they're all fabricated.
When your father first saw you, he must have been mortified.
At least mine can be identified.
You can't match my witty repartee.
I could, if you would use some breath spray.
I can't rest until you've been exterminated!
Then perhaps you should switch to decaffeinated.
You're the ugliest monster ever created.
If you don't count all the ones you've dated.
I'll leave you devastated, mutilated and perforated.
Your odor alone makes me aggravated, agitated, and infuriated!
Coming face to face with me must leave you petrified.
Is that your face? I thought it was your backside!
I'll hound you night and day!
Then be a good dog. Sit! Stay!
Part 4- Against Captain Rottingham, respond correctly to his insults
Your stench would make an outhouse cleaner irritated!
Then perhaps you should switch to decaffeinated.
When I'm done, your body will be rotted and putrefied!
Then killing you must be justifiable fungicide.
Your lips look as they belong on the catch of the day!
When I'm done with YOU, you'll be a boneless fillet!
You're a disgrace to your species, you're so undignified!
At least mine can be identified.
Your looks would make pigs nauseated.
If you don't count all the ones you've dated.
My attacks have left entire islands depopulated!
With your breath, I'm sure they all suffocated.
You have the sex appeal of a Shar-Pei.
I look THAT much like your fiancйe?
My skills with a sword are highly venerated.
Too bad they're all fabricated.
You'll find I'm dogged and relentless to my prey!
Then be a good dog. Sit! Stay!
I can't tell which of my traits has you the most intimidated.
Your odor alone makes me aggravated, agitated, and infuriated!
I give you a choice. You can be gutted, or decapitated!
With you around, I'd prefer to be fumigated.
Nothing can stop me from blowing you away!
I could, if you would use some breath spray.
I have never lost a mкlйe!
You would have, but you were always running away.
Never before have I faced someone so sissified.
Is that your face? I thought it was your backside!
Nothing on this earth can save your sorry hide!
The only way you'll be preserved is in formaldehyde.
Your mother wears a toupee!
Oh, that is so clichй!
Part 5- Credits.
Uh. me, Jerec for taking the time, to do this.
Please dont use for commercial purposes.
The Curse of Monkey Island MiniFAQ
Insult Swordfighting
Part 1: Version Info
Part 2: Ship to Ship Combat
Part 3: Normal Insults
Part 4: Rottingham Insults
Part 5: Credits
[if you want to use this FAQ for your website, email me at
sithlord984@hotmail.com]
Part 1- Version Info
1.0, 9/5/2000 started FAQ. Insults, responses done.
Part 2- When you finish singing with your crew, its time to get to work.
Talk to Haggis
about easy fighting or hard fighting. If you choose to have it easy
"I'd rather
let you guys help me out" You will find it only takes one cannonball
to knock the
other ship out of the water. If you decide to have it hard. It will
take many more
cannonballs to knock them down. After you defeat a pirate using the
insults below,
its time to visit Plunder Bay where you upgrade your cannons from
level one to
ultimate firepower so you can fight Captain Rottingham by using the
correct responses
to his special insults.
Part 3- Normal insults, use these when you are swordfighting against regular
pirates
Every enemy I've met I've annihilated!
With your breath, I'm sure they all suffocated.
You're as repulsive as a monkey in a negligee.
I look THAT much like your fiancйe?
Would you like to be buried or cremated?
With you around, I'd prefer to be fumigated.
Heaven preserve me! You look like something that's died!
The only way you'll be preserved is in formaldehyde.
I'll skewer you, like a sow at a buffet.
When I'm done with YOU, you'll be a boneless fillet!
Killing you would be justifiable homicide.
Then killing you must be justifiable fungicide.
En garde! Touchй!
Oh, that is so clichй!
Throughout the Caribbean my great deeds are celebrated!
Too bad they're all fabricated.
When your father first saw you, he must have been mortified.
At least mine can be identified.
You can't match my witty repartee.
I could, if you would use some breath spray.
I can't rest until you've been exterminated!
Then perhaps you should switch to decaffeinated.
You're the ugliest monster ever created.
If you don't count all the ones you've dated.
I'll leave you devastated, mutilated and perforated.
Your odor alone makes me aggravated, agitated, and infuriated!
Coming face to face with me must leave you petrified.
Is that your face? I thought it was your backside!
I'll hound you night and day!
Then be a good dog. Sit! Stay!
Part 4- Against Captain Rottingham, respond correctly to his insults
Your stench would make an outhouse cleaner irritated!
Then perhaps you should switch to decaffeinated.
When I'm done, your body will be rotted and putrefied!
Then killing you must be justifiable fungicide.
Your lips look as they belong on the catch of the day!
When I'm done with YOU, you'll be a boneless fillet!
You're a disgrace to your species, you're so undignified!
At least mine can be identified.
Your looks would make pigs nauseated.
If you don't count all the ones you've dated.
My attacks have left entire islands depopulated!
With your breath, I'm sure they all suffocated.
You have the sex appeal of a Shar-Pei.
I look THAT much like your fiancйe?
My skills with a sword are highly venerated.
Too bad they're all fabricated.
You'll find I'm dogged and relentless to my prey!
Then be a good dog. Sit! Stay!
I can't tell which of my traits has you the most intimidated.
Your odor alone makes me aggravated, agitated, and infuriated!
I give you a choice. You can be gutted, or decapitated!
With you around, I'd prefer to be fumigated.
Nothing can stop me from blowing you away!
I could, if you would use some breath spray.
I have never lost a mкlйe!
You would have, but you were always running away.
Never before have I faced someone so sissified.
Is that your face? I thought it was your backside!
Nothing on this earth can save your sorry hide!
The only way you'll be preserved is in formaldehyde.
Your mother wears a toupee!
Oh, that is so clichй!
Part 5- Credits.
Uh. me, Jerec for taking the time, to do this.
Please dont use for commercial purposes.
Top of page |
|
|
|
FAQ #2 for Curse of Monkey Island, The
FAQ v1.00 Written by Starbuck starbuck@pip.com.au
------------------------------------------------------------------------
INTRODUCTION
------------------------------------------------------------------------
Hi, I'm Starbuck. A few days ago, I was talking to a friend of mine
and we got onto the subject of The Curse of Monkey Island. Naturally I
had completed the game, and it's predecessors, but I felt an urge to do
it again. The Monkey Island series housed three excellent games, and the
first is where I am going to start my FAQ career. Questions, comments
(especially comments) go to the above address.
========================================================================
CONTENTS:
========================================================================
- How to use this guide
- A little background info and basic plot
- Who is Guybrush Threepwood?
- Part 1 - The three trials
- Part 2 - The Journey
- Part 3 - Under Monkey Island
- Part 4 - Guybrush Kicks Butt
- Insults and Swordplay
- Disclaimer (I don't know who would want to steal this, but...)
========================================================================
HOW TO USE THIS GUIDE
========================================================================
Whenever you reach a new area, I will give a bit of description on that
area. Then there will be numbered points on exactly what to do.
Something like this (anything to be done that is fun, or funny, is
marked with a *):
000. Open door to scumm bar
001. Walk to curtain
***. Talk to dog
002. Talk to important looking pirates
...and so on. Do some of the funny stuff, you will like it.
------------------------------------------------------------------------
A LITTLE BACKGROUND INFO AND BASIC PLOT
------------------------------------------------------------------------
Once upon and island named Melee, a swashbuckling pirate known as
LeChuck, the most fearsome of all, fell in love with the Governor of the
island, Elaine Marley, daughter of one of the four pirates to discover
Big Whoop, a treasure in every pirates dreams. She rejected LeChuck, and
told him to drop dead (which he promptly did). Now he wanders the
scorching seas of hell as an undead warrior, and vows to return and
marry Elaine, whether she likes it or not.
------------------------------------------------------------------------
WHO IS GUYBRUSH THREEPWOOD?
------------------------------------------------------------------------
Guybrush Threepwood is a wannabe pirate, and, in the beginning, of
little threat to LeChuck. He's wet behind the ears, inexperienced and
clumsy. But he is determined, and he can hold his breath for ten minutes
(sort of a running joke =). He comes to Melee to become a pirate, and
must pass the three trials (Sword Mastery, Thievery and... er...
Treasure Huntery) in order to do so. But once he learns of Elaine they
develop a 'friendship' and he will do all he can to protect her.
========================================================================
PART 1 - The Three Trials
========================================================================
Welcome to Melee, an island of pirates. Have a chat to the lookout if
you want, then head down past the cliff and to the docks.
000. Walk until you reach the Scumm Bar
001. Open the door of the Scumm Bar
002. Walk to the curtain
***. Talk to the dog
003. Talk to the Important looking pirates
004. Learn of the three trials
005. Open door on the right
006. Walk to curtain
007. Wait until the chef leaves
008. Walk in though the door
009. Pick up hunk of meat on table
010. Pick up pot under table
011. Walk out to the right
012. Step on the plank in the bottom right
013. Do it again
014. And again, the bird will fly up
015. Quickly pick up the fish
016. Leave the Scumm Bar
--- You will an animation with LeChuck ---
017. Leave this place the same way you came in
--- You are at the map screen ---
018. Go to the red/pink dot called Clearing
019. Walk into the tent
020. Keep talking
021. When given the option, say that you will shoot yourself from the
cannon
022. When asked for a helmet, show the pot that you picked up
023. Receive 478 Pieces of Eight!
024. Leave the tent and the circus
025. Go back to the town with the Scumm Bar in it
026. Walk past the Scumm Bar and into the streets
027. Purchase a 'map' from the sneaky looking guy (this is useful)
028. Talk to the men of low moral fibre
029. When talking about the minutes, say you'll take some if they give
you two pieces of eight
***. Keep touching the rat
030. Walk into the fortune tellers shop on the right
031. Pick up the chicken (not the dead ones)
032. Talk to the fortune teller (recommended) then leave
033. Go through the archway
034. Go into the first door you see
035. Pick up the sword at the back
036. Buy it
037. Pick up the shovel up the stairs
038. Buy it
039. Go to the alley to learn about Fester Shinetop
040. Go into the prison
041. Keep talking to the guy until he mentions halitosis
042. Go back to the shop and talk to the shop keeper to get breath
mints
043. Ask to be taken to the Sword Master
044. The shopkeeper will leave; follow him
045. Follow him into the forest
046. Keep taking the twists and turns until you come to the Sword
Master
047. This location is now on your map, so leave
048. Go to the house on the very right of the map
049. Knock on the door and keep saying you have what it takes
050. Get 'trained'
051. Learn about 'You fight like a dairy farmer'
052. OK, now what you have to do is wander around the island getting
into sword fights. When you get into one, use insults that you do not
know the answer to, and hopefully, the other guy will and you can learn
the full insult. Hopefully he will say a new insult, which you then can
repeat the cycle on. See the bottom for the list of all insults
053. When you think you have learned enough (there are 15) go to the
Sword Master
054. Here you really do have to use your own wit. The insults are
different, but all the responses are the same
055. You will receive a T-Shirt proving you beat her
056. Go back to the map screen
057. Go back into the forest
058. Now, go back to the fork
059. Look at your map/dance lessons. If the map says back, go to the
entrance in the back. If it says left, go left and so on.
060. Pick up a yellow flower on the way
061. You'll come to an X.
062. Dig
063. You'll soon receive a T-Shirt
064. Leave the fork
065. Go to the village again
066. Go through it all the way until you reach the Governors Mansion
067. Use the yellow petal with the hunk of meat
068. Use the meat with condiment with the dogs
069. Go inside
070. Enter the door and watch the sequence. Funny!
071. Leave and go back to the prison
072. Give the breath mints to Otis
073. Give the gopher repellant to Otis
074. 'Open' the carrot cake he gives you to find a file
075. Go back into the mansion
076. Enter the hole in the wall and watch the next sequence
077. When confronted, say anything, it doesn't matter
078. You'll end up underwater
079. Pick up the idol
080. The governor has been kidnapped!
081. Talk to the lookout for a bit
082. Go into the Scumm Bar
083. Pick up all the mugs you can find
084. Fill up one mug with grog from the back room
085. Now quickly go to the prison, pouring the grog from one mug into
another mug when the mug looks dirty
086. Use the mug full of grog on the lock
087. Get gipped by Otis
088. Go back to the Sword Masters house
089. She'll join you
090. Go to the island in the upper right of the map
091. Use the chicken on the cable
092. Talk to MeatHook
***. Insult him
093. Mention the governor and prove yourself
094. Go to the map (use the chicken again)
095. Go to the Lights (Stans)
096. Talk to him about the cheapest ship
097. When he mentions credit from the storekeeper, go to the store
098. Ask about a note and remember the safe code
099. Say some job you don't really have; he will put the note back
100. Memorise the sequence
101. Ask about the Sword Master; he will go away
102. Go get the note from the safe using Push and Pull
103. Go back to stans
104. See the cheap boat again
105. Keep saying 5000 pieces of eight and his price will go to 7500
106. Try to leave. Stan will tell you to come back (do so)
107. Keep saying 5000... eventually you'll be able to buy it
108. Go to the docks
------------------------------------------------------------------------
PART 2 - The journey
------------------------------------------------------------------------
000. Talk to the crew
001. Go up the rope ladder
002. Pick up the Jolly Roger
003. Go back down and into the hatch
004. Go into the doorway
005. Open the cupboard
006. Pick up the cereal
007. Pick up the pot under the table
008. Open the cereal
009. Look at the prize; its really a small key
010. Go out the door and down the other hatch
011. Open the kegs on the left to get gunpowder
012. Pick up the rope
013. Open the chest in the bottom right
014. Get the fine wine
015. Go up the ladder
016. Go up the next ladder
017. Go in the door
018. Use the small key in the closet
019. Pick up the chest and open it
020. Get the cinnamon and the paper
021. Open the drawer and get the book
022. Read it
023. Pick up the ink
024. Pick up the feather
025. Go outside, down the hatch and through the door
026. Look at the piece of paper and put in all the ingredients... or
just chuck everything in that you can find
027. You'll become unconcious; setting you off to monkey island!
***. Look at the cauldron
028. Use your business card with the fire
029. Go back to the cannon
030. Use the gunpowder with the cannon nozzle
031. Use the rope with the cannon
032. Use the flaming mass with the rope
033. Quickly use the pot
034. KABOOM!
------------------------------------------------------------------------
PART 3 - Under monkey island
------------------------------------------------------------------------
000. Put yourself out
001. Read the notice on the tree
002. Pick up the banana
003. Go to the map screen
--- This is monkey island ---
004. Go up and left and go to the beach
005. Pick up the memo and talk to Herman
006. Go back out to the map
007. Go to the river fork
008. Pick up the memo and the 'rock' (its actually a flint)
009. Go up the ladder
010. Pick up the note
011. Go up the next ladder
***. Go to the very right (funny funny funny!)
012. Push the rock (heh heh heh)
013. Keep moving the seesaw and pushing rocks until you have killed
your ship and hit the banana tree
014. Leave this area and go to the beach on the right
015. Get the memo out of the bottle
016. Leave and go to the beach with the banana tree
017. Pick up the bananas
018. Go to the left hand screen and go to the fort
019. Pick up the spyglass
020. Push the cannon
021. Get rid of Herman
022. Pick up the gunpowder and the cannonball
023. Pick up the rope
024. Leave and go to the dam
025. Put the gunpowder in the dam
026. Use the flint withthe cannonball or the staple remover
027. Go to the pond
028. Pick up the rope
029. Leave and go to the crack
030. Use both ropes on the strong branch and sturdy stump
031. Pick up the oars
032. Go to the boat
033. Go up and right to the next screen
034. Land at the beach and pick up the note
035. Exit the beach and go to the huts
036. Take the bananas
037. Get captured
***. Say 'look behind you a three headed monkey' twice
038. You can't give them anything right now, so just accept your fate
039. You're in the 'prison'
040. Pick up the skull
041. Pick up the loose board under it
042. Exit
***. Keep getting caught and look at the door
043. Go to the rowboat and down one screen, then down another
044. Go to the beach here
045. You should have five bananas. Give them all to the monkey
046. He should 'look happy'. Then leave
047. The monkey will follow you. Go to the giant monkey head
048. Pull the totem nose
049. Try to enter the monkey head. The monkey will lend a hand
050. Enter the monkey grounds
051. Pick up the wimpiest looking idol
***. Heheh, I only noticed it this time around, but check out the idol
at the bottom of the screen (Sam and Max)
052. Leave and get caught by cannibals
053. Give them the idol
054. Go into the prison and pick up the banana picker
055. You'll see Herman on the way out; trade your picker for his 'key'
056. Go to the cannibal village again
057. Talk to the cannibals
058. When they tell you about their navigator head, question them
059. Give them the 'How to get ahead in navigating' leaflet
060. Get the grotty head
061. Leave and go to the big monkey head
062. Use the 'key' in its ear
063. Enter the catacombs
064. Pull out the head. Follow wherever it looks
065. Soon you'll get to LeChucks ghostly ship!
066. Talk to the navigator head
067. Keep begging to have the necklace
068. When you get it, use it
069. Walk onto the ship
070. Go down the hatch
071. Go through the passageway
072. Pick up a chicken, you'll get a feather
073. Go use the feather to tickle the ghost in the next room, you MUST
put the pointer over his feet. Do it twice
074. Go out and to the door on the other side
075. Use Stans magnetic compass on the key
076. Walk out
077. Go to the hatch and open the hatch inside with the key
078. Put the jug o' grog into the rat dish
079. Grab some grease
080. Go back to the squeaky door and use the grease on it
081. Go in and get the ghost tools
082. Go down the hatch and into the next room and use the tools on the
crate
083. Grab the voodoo root!
084. Go out and away
085. This whole part is just fun to play. Enjoy! You've (almost) done
it!
------------------------------------------------------------------------
PART 4 - Guybrush kicks butt
------------------------------------------------------------------------
Well, thats it. There is nothing more except watching the ending
(practically) so I'll let you do it, it's quite fun. Just make sure that
when LeChuck is beating you up to use the vending machine and get the
root beer to spray him. You've finished Monkey Island!
------------------------------------------------------------------------
INSULTS AND SWORDPLAY
------------------------------------------------------------------------
To master the sword you must master your wit. Here are the correct
phrases and answers, marked I for insult and A for answer. In no
particular order.
I: You fight like a dairy farmer
A: How appropriate, you fight like a cow
I: This is the END for you, you gutter crawling cur!
A: And I've got a little TIP for you. Get the POINT?
I: Soon you'll be wearing my sword like a shish kabob!
A: First you better stop waving it like a feather duster
I: You make me want to puke
A: You make me think someone already did
I: There are no words for how disgusting you are
A: Yes there are, you just haven't learned them
I: I once owned a dog that was smarter than you
A: He must have taught you everything you know
I: Have you stopped wearing diapers yet?
A: Why, did you want to borrow one?
I: My handkerchief will wipe up your blood
A: I'm glad to hear you got that job as janitor after all
I: No one has ever drawn blood from me and no one ever will
A: You run THAT fast
I: I've heard you are a contemptible sneak
A: To bad no ones ever heard of YOU at all
I: I've spoken with apes more polite than you
A: I'm glad to hear you attended your family reunion
I: People fall at their feet when they see me coming
A: Even BEFORE they smell your breath?
I: You have the manners of a beggar
A: I wanted to make sure you'd feel comfortable with me
I: I got this scar on my face during a mighty struggle
A: I hope now you've learned to stop picking your nose
========================================================================
DISCLAIMER
========================================================================
Monkey Island, Guybrush Threepwood and all characters mentioned in
this guide are legal properties of Lucasfilm and LucasArts. This FAQ may
not be reproduced in any form in anyway other than electronically on a
free web space domain with permission from me. This FAQ is now legally
copyrighted by international law and can not be legally used without
permission from its owner.
- Starbuck, starbuck@pip.com.au
FAQ v1.00 Written by Starbuck starbuck@pip.com.au
------------------------------------------------------------------------
INTRODUCTION
------------------------------------------------------------------------
Hi, I'm Starbuck. A few days ago, I was talking to a friend of mine
and we got onto the subject of The Curse of Monkey Island. Naturally I
had completed the game, and it's predecessors, but I felt an urge to do
it again. The Monkey Island series housed three excellent games, and the
first is where I am going to start my FAQ career. Questions, comments
(especially comments) go to the above address.
========================================================================
CONTENTS:
========================================================================
- How to use this guide
- A little background info and basic plot
- Who is Guybrush Threepwood?
- Part 1 - The three trials
- Part 2 - The Journey
- Part 3 - Under Monkey Island
- Part 4 - Guybrush Kicks Butt
- Insults and Swordplay
- Disclaimer (I don't know who would want to steal this, but...)
========================================================================
HOW TO USE THIS GUIDE
========================================================================
Whenever you reach a new area, I will give a bit of description on that
area. Then there will be numbered points on exactly what to do.
Something like this (anything to be done that is fun, or funny, is
marked with a *):
000. Open door to scumm bar
001. Walk to curtain
***. Talk to dog
002. Talk to important looking pirates
...and so on. Do some of the funny stuff, you will like it.
------------------------------------------------------------------------
A LITTLE BACKGROUND INFO AND BASIC PLOT
------------------------------------------------------------------------
Once upon and island named Melee, a swashbuckling pirate known as
LeChuck, the most fearsome of all, fell in love with the Governor of the
island, Elaine Marley, daughter of one of the four pirates to discover
Big Whoop, a treasure in every pirates dreams. She rejected LeChuck, and
told him to drop dead (which he promptly did). Now he wanders the
scorching seas of hell as an undead warrior, and vows to return and
marry Elaine, whether she likes it or not.
------------------------------------------------------------------------
WHO IS GUYBRUSH THREEPWOOD?
------------------------------------------------------------------------
Guybrush Threepwood is a wannabe pirate, and, in the beginning, of
little threat to LeChuck. He's wet behind the ears, inexperienced and
clumsy. But he is determined, and he can hold his breath for ten minutes
(sort of a running joke =). He comes to Melee to become a pirate, and
must pass the three trials (Sword Mastery, Thievery and... er...
Treasure Huntery) in order to do so. But once he learns of Elaine they
develop a 'friendship' and he will do all he can to protect her.
========================================================================
PART 1 - The Three Trials
========================================================================
Welcome to Melee, an island of pirates. Have a chat to the lookout if
you want, then head down past the cliff and to the docks.
000. Walk until you reach the Scumm Bar
001. Open the door of the Scumm Bar
002. Walk to the curtain
***. Talk to the dog
003. Talk to the Important looking pirates
004. Learn of the three trials
005. Open door on the right
006. Walk to curtain
007. Wait until the chef leaves
008. Walk in though the door
009. Pick up hunk of meat on table
010. Pick up pot under table
011. Walk out to the right
012. Step on the plank in the bottom right
013. Do it again
014. And again, the bird will fly up
015. Quickly pick up the fish
016. Leave the Scumm Bar
--- You will an animation with LeChuck ---
017. Leave this place the same way you came in
--- You are at the map screen ---
018. Go to the red/pink dot called Clearing
019. Walk into the tent
020. Keep talking
021. When given the option, say that you will shoot yourself from the
cannon
022. When asked for a helmet, show the pot that you picked up
023. Receive 478 Pieces of Eight!
024. Leave the tent and the circus
025. Go back to the town with the Scumm Bar in it
026. Walk past the Scumm Bar and into the streets
027. Purchase a 'map' from the sneaky looking guy (this is useful)
028. Talk to the men of low moral fibre
029. When talking about the minutes, say you'll take some if they give
you two pieces of eight
***. Keep touching the rat
030. Walk into the fortune tellers shop on the right
031. Pick up the chicken (not the dead ones)
032. Talk to the fortune teller (recommended) then leave
033. Go through the archway
034. Go into the first door you see
035. Pick up the sword at the back
036. Buy it
037. Pick up the shovel up the stairs
038. Buy it
039. Go to the alley to learn about Fester Shinetop
040. Go into the prison
041. Keep talking to the guy until he mentions halitosis
042. Go back to the shop and talk to the shop keeper to get breath
mints
043. Ask to be taken to the Sword Master
044. The shopkeeper will leave; follow him
045. Follow him into the forest
046. Keep taking the twists and turns until you come to the Sword
Master
047. This location is now on your map, so leave
048. Go to the house on the very right of the map
049. Knock on the door and keep saying you have what it takes
050. Get 'trained'
051. Learn about 'You fight like a dairy farmer'
052. OK, now what you have to do is wander around the island getting
into sword fights. When you get into one, use insults that you do not
know the answer to, and hopefully, the other guy will and you can learn
the full insult. Hopefully he will say a new insult, which you then can
repeat the cycle on. See the bottom for the list of all insults
053. When you think you have learned enough (there are 15) go to the
Sword Master
054. Here you really do have to use your own wit. The insults are
different, but all the responses are the same
055. You will receive a T-Shirt proving you beat her
056. Go back to the map screen
057. Go back into the forest
058. Now, go back to the fork
059. Look at your map/dance lessons. If the map says back, go to the
entrance in the back. If it says left, go left and so on.
060. Pick up a yellow flower on the way
061. You'll come to an X.
062. Dig
063. You'll soon receive a T-Shirt
064. Leave the fork
065. Go to the village again
066. Go through it all the way until you reach the Governors Mansion
067. Use the yellow petal with the hunk of meat
068. Use the meat with condiment with the dogs
069. Go inside
070. Enter the door and watch the sequence. Funny!
071. Leave and go back to the prison
072. Give the breath mints to Otis
073. Give the gopher repellant to Otis
074. 'Open' the carrot cake he gives you to find a file
075. Go back into the mansion
076. Enter the hole in the wall and watch the next sequence
077. When confronted, say anything, it doesn't matter
078. You'll end up underwater
079. Pick up the idol
080. The governor has been kidnapped!
081. Talk to the lookout for a bit
082. Go into the Scumm Bar
083. Pick up all the mugs you can find
084. Fill up one mug with grog from the back room
085. Now quickly go to the prison, pouring the grog from one mug into
another mug when the mug looks dirty
086. Use the mug full of grog on the lock
087. Get gipped by Otis
088. Go back to the Sword Masters house
089. She'll join you
090. Go to the island in the upper right of the map
091. Use the chicken on the cable
092. Talk to MeatHook
***. Insult him
093. Mention the governor and prove yourself
094. Go to the map (use the chicken again)
095. Go to the Lights (Stans)
096. Talk to him about the cheapest ship
097. When he mentions credit from the storekeeper, go to the store
098. Ask about a note and remember the safe code
099. Say some job you don't really have; he will put the note back
100. Memorise the sequence
101. Ask about the Sword Master; he will go away
102. Go get the note from the safe using Push and Pull
103. Go back to stans
104. See the cheap boat again
105. Keep saying 5000 pieces of eight and his price will go to 7500
106. Try to leave. Stan will tell you to come back (do so)
107. Keep saying 5000... eventually you'll be able to buy it
108. Go to the docks
------------------------------------------------------------------------
PART 2 - The journey
------------------------------------------------------------------------
000. Talk to the crew
001. Go up the rope ladder
002. Pick up the Jolly Roger
003. Go back down and into the hatch
004. Go into the doorway
005. Open the cupboard
006. Pick up the cereal
007. Pick up the pot under the table
008. Open the cereal
009. Look at the prize; its really a small key
010. Go out the door and down the other hatch
011. Open the kegs on the left to get gunpowder
012. Pick up the rope
013. Open the chest in the bottom right
014. Get the fine wine
015. Go up the ladder
016. Go up the next ladder
017. Go in the door
018. Use the small key in the closet
019. Pick up the chest and open it
020. Get the cinnamon and the paper
021. Open the drawer and get the book
022. Read it
023. Pick up the ink
024. Pick up the feather
025. Go outside, down the hatch and through the door
026. Look at the piece of paper and put in all the ingredients... or
just chuck everything in that you can find
027. You'll become unconcious; setting you off to monkey island!
***. Look at the cauldron
028. Use your business card with the fire
029. Go back to the cannon
030. Use the gunpowder with the cannon nozzle
031. Use the rope with the cannon
032. Use the flaming mass with the rope
033. Quickly use the pot
034. KABOOM!
------------------------------------------------------------------------
PART 3 - Under monkey island
------------------------------------------------------------------------
000. Put yourself out
001. Read the notice on the tree
002. Pick up the banana
003. Go to the map screen
--- This is monkey island ---
004. Go up and left and go to the beach
005. Pick up the memo and talk to Herman
006. Go back out to the map
007. Go to the river fork
008. Pick up the memo and the 'rock' (its actually a flint)
009. Go up the ladder
010. Pick up the note
011. Go up the next ladder
***. Go to the very right (funny funny funny!)
012. Push the rock (heh heh heh)
013. Keep moving the seesaw and pushing rocks until you have killed
your ship and hit the banana tree
014. Leave this area and go to the beach on the right
015. Get the memo out of the bottle
016. Leave and go to the beach with the banana tree
017. Pick up the bananas
018. Go to the left hand screen and go to the fort
019. Pick up the spyglass
020. Push the cannon
021. Get rid of Herman
022. Pick up the gunpowder and the cannonball
023. Pick up the rope
024. Leave and go to the dam
025. Put the gunpowder in the dam
026. Use the flint withthe cannonball or the staple remover
027. Go to the pond
028. Pick up the rope
029. Leave and go to the crack
030. Use both ropes on the strong branch and sturdy stump
031. Pick up the oars
032. Go to the boat
033. Go up and right to the next screen
034. Land at the beach and pick up the note
035. Exit the beach and go to the huts
036. Take the bananas
037. Get captured
***. Say 'look behind you a three headed monkey' twice
038. You can't give them anything right now, so just accept your fate
039. You're in the 'prison'
040. Pick up the skull
041. Pick up the loose board under it
042. Exit
***. Keep getting caught and look at the door
043. Go to the rowboat and down one screen, then down another
044. Go to the beach here
045. You should have five bananas. Give them all to the monkey
046. He should 'look happy'. Then leave
047. The monkey will follow you. Go to the giant monkey head
048. Pull the totem nose
049. Try to enter the monkey head. The monkey will lend a hand
050. Enter the monkey grounds
051. Pick up the wimpiest looking idol
***. Heheh, I only noticed it this time around, but check out the idol
at the bottom of the screen (Sam and Max)
052. Leave and get caught by cannibals
053. Give them the idol
054. Go into the prison and pick up the banana picker
055. You'll see Herman on the way out; trade your picker for his 'key'
056. Go to the cannibal village again
057. Talk to the cannibals
058. When they tell you about their navigator head, question them
059. Give them the 'How to get ahead in navigating' leaflet
060. Get the grotty head
061. Leave and go to the big monkey head
062. Use the 'key' in its ear
063. Enter the catacombs
064. Pull out the head. Follow wherever it looks
065. Soon you'll get to LeChucks ghostly ship!
066. Talk to the navigator head
067. Keep begging to have the necklace
068. When you get it, use it
069. Walk onto the ship
070. Go down the hatch
071. Go through the passageway
072. Pick up a chicken, you'll get a feather
073. Go use the feather to tickle the ghost in the next room, you MUST
put the pointer over his feet. Do it twice
074. Go out and to the door on the other side
075. Use Stans magnetic compass on the key
076. Walk out
077. Go to the hatch and open the hatch inside with the key
078. Put the jug o' grog into the rat dish
079. Grab some grease
080. Go back to the squeaky door and use the grease on it
081. Go in and get the ghost tools
082. Go down the hatch and into the next room and use the tools on the
crate
083. Grab the voodoo root!
084. Go out and away
085. This whole part is just fun to play. Enjoy! You've (almost) done
it!
------------------------------------------------------------------------
PART 4 - Guybrush kicks butt
------------------------------------------------------------------------
Well, thats it. There is nothing more except watching the ending
(practically) so I'll let you do it, it's quite fun. Just make sure that
when LeChuck is beating you up to use the vending machine and get the
root beer to spray him. You've finished Monkey Island!
------------------------------------------------------------------------
INSULTS AND SWORDPLAY
------------------------------------------------------------------------
To master the sword you must master your wit. Here are the correct
phrases and answers, marked I for insult and A for answer. In no
particular order.
I: You fight like a dairy farmer
A: How appropriate, you fight like a cow
I: This is the END for you, you gutter crawling cur!
A: And I've got a little TIP for you. Get the POINT?
I: Soon you'll be wearing my sword like a shish kabob!
A: First you better stop waving it like a feather duster
I: You make me want to puke
A: You make me think someone already did
I: There are no words for how disgusting you are
A: Yes there are, you just haven't learned them
I: I once owned a dog that was smarter than you
A: He must have taught you everything you know
I: Have you stopped wearing diapers yet?
A: Why, did you want to borrow one?
I: My handkerchief will wipe up your blood
A: I'm glad to hear you got that job as janitor after all
I: No one has ever drawn blood from me and no one ever will
A: You run THAT fast
I: I've heard you are a contemptible sneak
A: To bad no ones ever heard of YOU at all
I: I've spoken with apes more polite than you
A: I'm glad to hear you attended your family reunion
I: People fall at their feet when they see me coming
A: Even BEFORE they smell your breath?
I: You have the manners of a beggar
A: I wanted to make sure you'd feel comfortable with me
I: I got this scar on my face during a mighty struggle
A: I hope now you've learned to stop picking your nose
========================================================================
DISCLAIMER
========================================================================
Monkey Island, Guybrush Threepwood and all characters mentioned in
this guide are legal properties of Lucasfilm and LucasArts. This FAQ may
not be reproduced in any form in anyway other than electronically on a
free web space domain with permission from me. This FAQ is now legally
copyrighted by international law and can not be legally used without
permission from its owner.
- Starbuck, starbuck@pip.com.au
Top of page |
|
|
|
Hint for Curse of Monkey Island, The
The Curse of Monkey Island
<------------------------>
- Challenges and Answers -
- updated version -
Guide by Mihai Bojin
This guide is where it is for all people who couldn't get past
those nasty sword quizes in which you had to answer right three
times to beat the pirate up and bust up his "booty". I wrote here the
questions, Captain Rotingham's questions and the answers. Every
question has a number which is the same for the correct answer.
At the beggining, Guybrush doesn't know only two challenges. The
best way to find out challenges is to answer wrong one challenge the
computer sais, and after he beats you up once, to challenge him again
with the phrase you just found out. Eventually he'll know the answer.
Captain Rotingham only challenges you. You don't get to challenge
him. Answer him corectly a few times and he'll give you back the map.
Good luck!
< THE PHRASES >
>----------<
Challenges
----------
1. Every enemy I've met I've annihilated!
2. You're as repulsive as a monkey in a negligee.
3. Killing you would be justifiable homicide!
4. You're the ugliest monster ever created!
5. I'll skewer you, like a sow at a buffet!
6. Would you like to be buried or cremated?
7. When your father first saw you, he must have been mortified.
8. I'll leave you devastated, mutilated and perforated.
9. I have never seen such clumsy swordplay.
10. Heaven preserve me! You look like something that's died!
11. I'll hound you night and day!
12. I can't rest 'til you've been exterminated!
13. En garde! Touche!
14. Throughout the Caribbean, my great deeds are celebrated.
15. Coming face to face with me must leave you petrified!
16. You can't match my witty repartee!
Captain Rotingham's Challenges
------------------------------
1. My attacks have left entire islands depopulated!
2. You have the sex appeal of a Shar-Pei.
3. When I'm done, your body will be rotted and putrefied!
4. Your looks would make pigs nauseated.
5. Your lips look like they belong on the catch of the day.
6. I give you a choice. You can be gutted, or decapitated!
7. You're a disgrace to your species, you're so undignified!
8. I can't tell which of my traits has you the most intimidated.
9. I have never lost a melee!
10. Nothing on this earth can save your sorry hide!
11. You'll find I'm dogged and relentless to my prey!
12. Your stench would make an outhouse cleaner irritated!
13. Your mother wears a toupee!
14. My skills with a sword are highly venerated.
15. Never before have I faced someone so sissified.
16. Nothing can stop me from blowing you away!
Answers
-------
1. With your breath, I'm sure they all suffocated.
2. I look THAT much like your fiancee?
3. Then killing you must be justifiable fungicide.
4. If you don't count all the ones you've dated.
5. When I'm done with YOU, you'll be a boneless fillet.
6. With you around, I'd prefer to be fumigated.
7. At least mine can be identified.
8. Your odor alone makes me aggravated, agitated and infuriated.
9. You would have, but you were always running away.
10. The only way you'll be preserved is in formaldehyde.
11. Then be a good dog. Sit! Stay!
12. Then perhaps you should switch to decaffeinated.
13. Oh, that is so cliche!
14. Too bad they're all fabricated.
15. Is that your face? I thought it was your backside.
16. I could, if you would use some breath spray.
><------------------------------------------------------------------><
<>------------------------------------------------------------------<>
Guide by Mihai Bojin, Romania
eMail: mihai@medaid.sbnet.ro
The Curse of Monkey Island
<------------------------>
- Challenges and Answers -
- updated version -
Guide by Mihai Bojin
This guide is where it is for all people who couldn't get past
those nasty sword quizes in which you had to answer right three
times to beat the pirate up and bust up his "booty". I wrote here the
questions, Captain Rotingham's questions and the answers. Every
question has a number which is the same for the correct answer.
At the beggining, Guybrush doesn't know only two challenges. The
best way to find out challenges is to answer wrong one challenge the
computer sais, and after he beats you up once, to challenge him again
with the phrase you just found out. Eventually he'll know the answer.
Captain Rotingham only challenges you. You don't get to challenge
him. Answer him corectly a few times and he'll give you back the map.
Good luck!
< THE PHRASES >
>----------<
Challenges
----------
1. Every enemy I've met I've annihilated!
2. You're as repulsive as a monkey in a negligee.
3. Killing you would be justifiable homicide!
4. You're the ugliest monster ever created!
5. I'll skewer you, like a sow at a buffet!
6. Would you like to be buried or cremated?
7. When your father first saw you, he must have been mortified.
8. I'll leave you devastated, mutilated and perforated.
9. I have never seen such clumsy swordplay.
10. Heaven preserve me! You look like something that's died!
11. I'll hound you night and day!
12. I can't rest 'til you've been exterminated!
13. En garde! Touche!
14. Throughout the Caribbean, my great deeds are celebrated.
15. Coming face to face with me must leave you petrified!
16. You can't match my witty repartee!
Captain Rotingham's Challenges
------------------------------
1. My attacks have left entire islands depopulated!
2. You have the sex appeal of a Shar-Pei.
3. When I'm done, your body will be rotted and putrefied!
4. Your looks would make pigs nauseated.
5. Your lips look like they belong on the catch of the day.
6. I give you a choice. You can be gutted, or decapitated!
7. You're a disgrace to your species, you're so undignified!
8. I can't tell which of my traits has you the most intimidated.
9. I have never lost a melee!
10. Nothing on this earth can save your sorry hide!
11. You'll find I'm dogged and relentless to my prey!
12. Your stench would make an outhouse cleaner irritated!
13. Your mother wears a toupee!
14. My skills with a sword are highly venerated.
15. Never before have I faced someone so sissified.
16. Nothing can stop me from blowing you away!
Answers
-------
1. With your breath, I'm sure they all suffocated.
2. I look THAT much like your fiancee?
3. Then killing you must be justifiable fungicide.
4. If you don't count all the ones you've dated.
5. When I'm done with YOU, you'll be a boneless fillet.
6. With you around, I'd prefer to be fumigated.
7. At least mine can be identified.
8. Your odor alone makes me aggravated, agitated and infuriated.
9. You would have, but you were always running away.
10. The only way you'll be preserved is in formaldehyde.
11. Then be a good dog. Sit! Stay!
12. Then perhaps you should switch to decaffeinated.
13. Oh, that is so cliche!
14. Too bad they're all fabricated.
15. Is that your face? I thought it was your backside.
16. I could, if you would use some breath spray.
><------------------------------------------------------------------><
<>------------------------------------------------------------------<>
Guide by Mihai Bojin, Romania
eMail: mihai@medaid.sbnet.ro
Top of page |
|
|
|
Solution for Curse of Monkey Island, The
Примечание: этот солюшен для обычной версии MONKEY ISLAND, т.е. Е для
MEGA-MONKEY.
Part 1: The Demise of the Zombie Pirate LeChuck
Говорите с маленьким пиратом, пока он не даст Вам пиратскую литературу и не
начнет плакать. Затем возьмите его крюк. Используя пушку, перестреляйте ВСЕ
лодки. Возьмите со стены палку и скомбинируйте ее с крюком. Загляните в окно и
используя палку с крюком, возьмите руку скелета и меч. Возвращайтесь в комнату
и перережьте веревку, которая держит пушку. Стреляйте из пушки. В сокровищнице
берите сумку и кольцо. Используя кольцо, разрежьте окно.
Part 2: The Curse Gets Worse
Возьмите горящий уголек. Идите в болото (swamp). Поговорите с черепком.
Возьмите булавку из куклы. Купите жвачки (используйте деньги на автомате по ее
продаже). Толкните чучело аллигатора и поговорите с Вуду Леди, пока Вы не
обнаружите пропажу Элэйн. Поговорите с Вуду Леди еще и идите в Puerto Pollo.
Идите в театр. Там возьмите моль и перчатку с пиратского плаща. Возьмите
волшебную палочку и используйте ее на шляпу. Возьмите книгу и прочитайте ее.
Идите на сцену и поговорите с Кромвелом обо всем. Выходите из театра и идите в
парикмахерскую. Там с пола возьмите jawbreaker. Поговорите со всеми. Положите
моль на расческу когда парикмахер положит ее. Садитесь на освободившееся кресло
и поговорите с Хагисом. Дерните один раз за рычаг, и когда Хагис уйдет,
дергайте рычаг, пока не окажитесь у самого потолка. Возьмите ножницы. Выходите
из парикмахерской и идите в сад. Сорвите там с помощью ножниц цветок.
Используйте ножницы на кусты (undergrowth) и тем самым освободите проход. Вас
съела змея. Возьмите у нее из желудка все,что только возможно. В инвентории
используйте цветок на pancake syrup. Используйте получившийся сироп на голову
змеи. Вы оказались в зыбучих песках. В инвентории используйте воздушный шарик
на paperweight. Теперь подуйте на шарик. Сорвите тростник и шип. Скомбинируйте
эти две вещи. Стреляйте из получившейся трубки по шарику. Идите в Puerto Pollo
и войдите ресторан. Покажите хозяину ресторана reservation slip, который Вы
взяли из змеи. Толкните поситителя и возьмите у него из спины нож. Также со
стола возьмите карточку клуба. Поговорите с хозяином и дайте ему jawbreaker, а
затем жвачку. Когда он надует пузырь, проткните его булавкой и возьмите золотой
зуб. Идите в проход, который находится рядом с театром. Идите на холм и
перережьте с помощью ножа ножку подставки для бочки. Используйте горящий уголек
на протекающее вино. Идите в парикмахерскую. Поговорите с Хагисом и Вы
выиграете у него в игре по киданию бревен. Идите к Эдварду и ударьте его
перчаткой, тем самым вызовите его на дуэль. Когда он скажет выбрать оружие,
закройте среднюю коробку с пистолетом и выберите банжо. Повторяйте ноты за
Эдвардом, а когда он станет играть как сумасшедший, возьмите пистолет и
выстрелите им в банжо. В парикмахерской поговорите с последним пиратом и
покажите ему золотой зуб. Все команда набрана! Идите на пляж. Поговорите с
cabana boy и покажите ему карточку клуба. Возьмите три полотенца и намочите их
в ведре для льда. Идите направо. Попробуйте пройти по песку. Теперь положите
полотенца на песок и идите по ним. Поговорите с загорающим. Возьмите кружку у
него с живота. Идите в Puerto Pollo, а там идите к маленькому, пирату который
продает лимонад. Закажите у него лимонада. Поменяйте местами кружку, которую Вы
взяли у загорающего на кружку без дна и закажите еще лимонада. Возьмите чайник
и используйте его на ведро с краской справа. Идите на пляж и возьмите
полотенце. амочите его и ударьте им cabana boy. Возьмите масло и идите к
загорающему. Дайте ему кружку без дна вылейте в нее краску. Теперь используйте
масло на карту и возьмите ее. Идите в Danjer Cove и используйте лодку. Плывите
к кораблю и заберитесь на него. Пираты заставят Вас пройтись по планке и когда
Вы упадете, распилите ее с помощью ножа. Заберитесь на корабль снова и
сделайте, там что-нибудь. Из Вас сделают цыпленка. Идите в ресторан, хозяин
ударит Вас и Вы окажитесь в котле. В инвентории прочитайте все книги и
используйте ventriloquism book на LeChimp. Возьмите карту сокровищ и покиньте
корабль через окно за котлом. Идите в Puerto Pollo и посмотрите на карту. Идите
в театр и поднимитесь наверх. ажмите на рычаг. Используйте chicken grease на
пушечные ядра. Идите на сцену и используйте лопату.
Part 3: Three Sheets to the Wind
Пойте с членами своей команды, пока они не прекратят. Когда Хагис спросит Вас
ответье ему, что Вы хотите, чтобы они Вам помогали (так легче). Главная задача
этой части - победить Captain Rottingham. Для этого нужно проапгрэйдить оружие
до максимума и научиться хорошо драться. А для этого нужно громить другие
корабли, более слабые, и забирать с них сокровище. Сама битва с кораблями как
бы состоит из двух частей. Первая - это непосредственно битва с кораблями, тут
проблем возникать не должно т.к. все просто. Чтобы двигаться левая кнопка мыши,
чтобы стрелять правая. Вторая часть - это дуэль на шпагах. Здесь Вы должны
перекидываться фразами. Гайбраш вначале знает очень мало фраз, но во время
дуэли он учится другим. Так что запоминайте фразы и ответы на них и
практикуйтесь побольше. Чтобы апгрэйдить оружие - нужно приплыть в Puerto Pollo
и купить его у маленького пирата. Когда Вы купите самое мощное оружие, то
можете нападать на Captain Rottingham. Он не использует стандартные фразы, так
что Вам придется подумать, что отвечать на них. Больше я ничем помочь не могу.
Удачи.
Part 4: The Bartender, the Thieves, his Aunt, and her Lover
Поговорите с Хагисом обо всем. Возьмите с песка бутылку. Идите на кладбище.
Идите вниз. Возьмите молоток и ножик. Возьмите с собаки немного шерсти и у нее
из миски кости. Дайте их ей. Идите в отель и входите в бар. Поговорите с
гадалкой и возьмите пять карт. Возьмите сидение у одного из стульев, книгу
рецептов и брошюру. Прочитайте книгу рецептов. Идите в кладовку. Используйте
ножик на большую головку сыра и возьмите его немножко. Возьмите магнит с
холодильника. Идите на пляж. Положите сидение на камни под деревом и ударьте
молотком дерево. Возьмите яйцо. Идите к мельнице и сорвите там перец. Идите в
бар. Отдайте бармену яйцо, шерсть и перец. Поговорите с ним обо всем. Закажите
у него грога. В инвентории используйте ножик на Head-B-Clear bottle. Возьмите
банку со стойки. Теперь используйте Head-B-Clear bottle на грог. И выпейте его.
Теперь Вы в гробу. Используйте ножик на гроб в котором Вы находитесь, а затем
на гробе посредине. Возьмите гвозди со своего гроба. Возвращайтесь в бар.
Поднимайтесь наверх и идите в закрытую комнату. Используйте молоток на гвоздь в
стене. Возьмите его с другой стороны стены. Идите в спальню. Опустите кровать и
прибейте ее ВСЕМИ гвоздями. Возьмите книгу у скелета и прочитайте ее.
Спускайтесь вниз. Поговорите опять с барменом обо всем. Закажите у него напиток
с зонтиком, а затем опять грог. Используйте на него Head-B-Clear bottle и
выпейте грог. Теперь Вы в другой гробнице. Поговорите с приведением. Идите
налево и возьмите с гроба фомку. а Вас должен упасть черепок - возьмите и его.
Посмотрите на трещину в стене и поговорите с Мортом. Используйте руку скелета
на лампу. Положите лампу на coffin lid, а затем используйте черепок на лампу.
Выходите из склепа. Идите в первый склеп и поговорите со Стэном. Дайте ему
золотой зуб. Идите в бар, а затем в кладовку. Возьмите там завещание. Выходите
из кладовки и поднимайтесь наверх. Идите в спальню. Используйте фомку на
трещину в стене, а затем на кровать. Возьмите оправу кольца. Идите к Стэну и
отдайте ему завещание. Идите в деревню. Возьмите там block of tofu, auger и
кружку. Идите вверх и поговорите с лимонноголовым обо всем. В инвентории
используйте auger на block of tofu и оденьте на себя эту маску. Поговорите с
лимонноголовым снова. Бросьте в вулкан немного сыра. Идите в отель. Бросьте
оставшийся сыр в котел и Хагис разрешит взять Вам жидкое мыло. Идите к мельнице
и войдите в нее. аполните из бочки кружку и банку сахарной водой. В инвентори
используйте ножик на крышку из-под банки. Идите к Элэйн. Положите банку с водой
на пень, и когда светлячки влетят в нее, закройте банку. Идите к маяку.
Положите банку со светлячками на то место, где должен быть фонарь. Идите на
пляж. Поговорите с лодочником обо всем. В инвентории почитайте энциклопедию,
используйте магнит на булавку, намагниченную булавку на пробку и пробку с
булавкой на чашку с водой. Дайте компас лодочнику. Вы оказались на острове
черепа. Поговорите с winch operatorом и попросите его, чтобы он опустил Вас
вниз. Когда Вы будете падать, просто используйте зонтик. Скажите бандитам, что
у Вас много денег и согласитесь сыграть с ними в покер. Когда Вам раздадут
карты, покажите пять карт гадалки. Идите к Элэйн. Используйте мыло на кольцо у
Элэйн. В инвентории используйте алмаз с оправой. Оденьте это кольцо на Элэйн.
Part 5: Kiss of the Spider Monkey
Говорите с ЛеЧаком пока он не превратит Вас в ребенка. Откройте дверь.
Поговорите с Dinghy Dog и Вы можете взять приз. Возьмите якорь положите его в
пирог. Попросите "крысу" выстрелить. Идите через ворота, используйте дырку в
стене и "крыса" выстрелит. Идите к Dinghy Dog и толкайте ее несколько раз, пока
он Вас не оближет. Идите к продавцу и закажите у него мороженое. Возьмите у
него перец. В инвентории используйте пироженое на мороженое, поперчите и
положите шерсть. Съеште ЭТО.
Part 6: Guybrush Kicks Butt Once Again
Вы катаетесь на вагонетке. а сцене с вешанием возьмите веревку, на сцене с
кораблем бочку с порохом, на сцене с казнью Гайбраша масло. а ледяной сцене
поднимайтесь наверх в инвентории используйте масло с веревкой, затем это с
бочкой с пороха. Положите бомбу под лапу ледяной гориллы и спускайтесь вниз.
Подождите ЛеЧака, и когда он попытается сжечь Вас, бросьте ему перец в глаза.
ВСЕ!!!
Примечание: этот солюшен для обычной версии MONKEY ISLAND, т.е. Е для
MEGA-MONKEY.
Part 1: The Demise of the Zombie Pirate LeChuck
Говорите с маленьким пиратом, пока он не даст Вам пиратскую литературу и не
начнет плакать. Затем возьмите его крюк. Используя пушку, перестреляйте ВСЕ
лодки. Возьмите со стены палку и скомбинируйте ее с крюком. Загляните в окно и
используя палку с крюком, возьмите руку скелета и меч. Возвращайтесь в комнату
и перережьте веревку, которая держит пушку. Стреляйте из пушки. В сокровищнице
берите сумку и кольцо. Используя кольцо, разрежьте окно.
Part 2: The Curse Gets Worse
Возьмите горящий уголек. Идите в болото (swamp). Поговорите с черепком.
Возьмите булавку из куклы. Купите жвачки (используйте деньги на автомате по ее
продаже). Толкните чучело аллигатора и поговорите с Вуду Леди, пока Вы не
обнаружите пропажу Элэйн. Поговорите с Вуду Леди еще и идите в Puerto Pollo.
Идите в театр. Там возьмите моль и перчатку с пиратского плаща. Возьмите
волшебную палочку и используйте ее на шляпу. Возьмите книгу и прочитайте ее.
Идите на сцену и поговорите с Кромвелом обо всем. Выходите из театра и идите в
парикмахерскую. Там с пола возьмите jawbreaker. Поговорите со всеми. Положите
моль на расческу когда парикмахер положит ее. Садитесь на освободившееся кресло
и поговорите с Хагисом. Дерните один раз за рычаг, и когда Хагис уйдет,
дергайте рычаг, пока не окажитесь у самого потолка. Возьмите ножницы. Выходите
из парикмахерской и идите в сад. Сорвите там с помощью ножниц цветок.
Используйте ножницы на кусты (undergrowth) и тем самым освободите проход. Вас
съела змея. Возьмите у нее из желудка все,что только возможно. В инвентории
используйте цветок на pancake syrup. Используйте получившийся сироп на голову
змеи. Вы оказались в зыбучих песках. В инвентории используйте воздушный шарик
на paperweight. Теперь подуйте на шарик. Сорвите тростник и шип. Скомбинируйте
эти две вещи. Стреляйте из получившейся трубки по шарику. Идите в Puerto Pollo
и войдите ресторан. Покажите хозяину ресторана reservation slip, который Вы
взяли из змеи. Толкните поситителя и возьмите у него из спины нож. Также со
стола возьмите карточку клуба. Поговорите с хозяином и дайте ему jawbreaker, а
затем жвачку. Когда он надует пузырь, проткните его булавкой и возьмите золотой
зуб. Идите в проход, который находится рядом с театром. Идите на холм и
перережьте с помощью ножа ножку подставки для бочки. Используйте горящий уголек
на протекающее вино. Идите в парикмахерскую. Поговорите с Хагисом и Вы
выиграете у него в игре по киданию бревен. Идите к Эдварду и ударьте его
перчаткой, тем самым вызовите его на дуэль. Когда он скажет выбрать оружие,
закройте среднюю коробку с пистолетом и выберите банжо. Повторяйте ноты за
Эдвардом, а когда он станет играть как сумасшедший, возьмите пистолет и
выстрелите им в банжо. В парикмахерской поговорите с последним пиратом и
покажите ему золотой зуб. Все команда набрана! Идите на пляж. Поговорите с
cabana boy и покажите ему карточку клуба. Возьмите три полотенца и намочите их
в ведре для льда. Идите направо. Попробуйте пройти по песку. Теперь положите
полотенца на песок и идите по ним. Поговорите с загорающим. Возьмите кружку у
него с живота. Идите в Puerto Pollo, а там идите к маленькому, пирату который
продает лимонад. Закажите у него лимонада. Поменяйте местами кружку, которую Вы
взяли у загорающего на кружку без дна и закажите еще лимонада. Возьмите чайник
и используйте его на ведро с краской справа. Идите на пляж и возьмите
полотенце. амочите его и ударьте им cabana boy. Возьмите масло и идите к
загорающему. Дайте ему кружку без дна вылейте в нее краску. Теперь используйте
масло на карту и возьмите ее. Идите в Danjer Cove и используйте лодку. Плывите
к кораблю и заберитесь на него. Пираты заставят Вас пройтись по планке и когда
Вы упадете, распилите ее с помощью ножа. Заберитесь на корабль снова и
сделайте, там что-нибудь. Из Вас сделают цыпленка. Идите в ресторан, хозяин
ударит Вас и Вы окажитесь в котле. В инвентории прочитайте все книги и
используйте ventriloquism book на LeChimp. Возьмите карту сокровищ и покиньте
корабль через окно за котлом. Идите в Puerto Pollo и посмотрите на карту. Идите
в театр и поднимитесь наверх. ажмите на рычаг. Используйте chicken grease на
пушечные ядра. Идите на сцену и используйте лопату.
Part 3: Three Sheets to the Wind
Пойте с членами своей команды, пока они не прекратят. Когда Хагис спросит Вас
ответье ему, что Вы хотите, чтобы они Вам помогали (так легче). Главная задача
этой части - победить Captain Rottingham. Для этого нужно проапгрэйдить оружие
до максимума и научиться хорошо драться. А для этого нужно громить другие
корабли, более слабые, и забирать с них сокровище. Сама битва с кораблями как
бы состоит из двух частей. Первая - это непосредственно битва с кораблями, тут
проблем возникать не должно т.к. все просто. Чтобы двигаться левая кнопка мыши,
чтобы стрелять правая. Вторая часть - это дуэль на шпагах. Здесь Вы должны
перекидываться фразами. Гайбраш вначале знает очень мало фраз, но во время
дуэли он учится другим. Так что запоминайте фразы и ответы на них и
практикуйтесь побольше. Чтобы апгрэйдить оружие - нужно приплыть в Puerto Pollo
и купить его у маленького пирата. Когда Вы купите самое мощное оружие, то
можете нападать на Captain Rottingham. Он не использует стандартные фразы, так
что Вам придется подумать, что отвечать на них. Больше я ничем помочь не могу.
Удачи.
Part 4: The Bartender, the Thieves, his Aunt, and her Lover
Поговорите с Хагисом обо всем. Возьмите с песка бутылку. Идите на кладбище.
Идите вниз. Возьмите молоток и ножик. Возьмите с собаки немного шерсти и у нее
из миски кости. Дайте их ей. Идите в отель и входите в бар. Поговорите с
гадалкой и возьмите пять карт. Возьмите сидение у одного из стульев, книгу
рецептов и брошюру. Прочитайте книгу рецептов. Идите в кладовку. Используйте
ножик на большую головку сыра и возьмите его немножко. Возьмите магнит с
холодильника. Идите на пляж. Положите сидение на камни под деревом и ударьте
молотком дерево. Возьмите яйцо. Идите к мельнице и сорвите там перец. Идите в
бар. Отдайте бармену яйцо, шерсть и перец. Поговорите с ним обо всем. Закажите
у него грога. В инвентории используйте ножик на Head-B-Clear bottle. Возьмите
банку со стойки. Теперь используйте Head-B-Clear bottle на грог. И выпейте его.
Теперь Вы в гробу. Используйте ножик на гроб в котором Вы находитесь, а затем
на гробе посредине. Возьмите гвозди со своего гроба. Возвращайтесь в бар.
Поднимайтесь наверх и идите в закрытую комнату. Используйте молоток на гвоздь в
стене. Возьмите его с другой стороны стены. Идите в спальню. Опустите кровать и
прибейте ее ВСЕМИ гвоздями. Возьмите книгу у скелета и прочитайте ее.
Спускайтесь вниз. Поговорите опять с барменом обо всем. Закажите у него напиток
с зонтиком, а затем опять грог. Используйте на него Head-B-Clear bottle и
выпейте грог. Теперь Вы в другой гробнице. Поговорите с приведением. Идите
налево и возьмите с гроба фомку. а Вас должен упасть черепок - возьмите и его.
Посмотрите на трещину в стене и поговорите с Мортом. Используйте руку скелета
на лампу. Положите лампу на coffin lid, а затем используйте черепок на лампу.
Выходите из склепа. Идите в первый склеп и поговорите со Стэном. Дайте ему
золотой зуб. Идите в бар, а затем в кладовку. Возьмите там завещание. Выходите
из кладовки и поднимайтесь наверх. Идите в спальню. Используйте фомку на
трещину в стене, а затем на кровать. Возьмите оправу кольца. Идите к Стэну и
отдайте ему завещание. Идите в деревню. Возьмите там block of tofu, auger и
кружку. Идите вверх и поговорите с лимонноголовым обо всем. В инвентории
используйте auger на block of tofu и оденьте на себя эту маску. Поговорите с
лимонноголовым снова. Бросьте в вулкан немного сыра. Идите в отель. Бросьте
оставшийся сыр в котел и Хагис разрешит взять Вам жидкое мыло. Идите к мельнице
и войдите в нее. аполните из бочки кружку и банку сахарной водой. В инвентори
используйте ножик на крышку из-под банки. Идите к Элэйн. Положите банку с водой
на пень, и когда светлячки влетят в нее, закройте банку. Идите к маяку.
Положите банку со светлячками на то место, где должен быть фонарь. Идите на
пляж. Поговорите с лодочником обо всем. В инвентории почитайте энциклопедию,
используйте магнит на булавку, намагниченную булавку на пробку и пробку с
булавкой на чашку с водой. Дайте компас лодочнику. Вы оказались на острове
черепа. Поговорите с winch operatorом и попросите его, чтобы он опустил Вас
вниз. Когда Вы будете падать, просто используйте зонтик. Скажите бандитам, что
у Вас много денег и согласитесь сыграть с ними в покер. Когда Вам раздадут
карты, покажите пять карт гадалки. Идите к Элэйн. Используйте мыло на кольцо у
Элэйн. В инвентории используйте алмаз с оправой. Оденьте это кольцо на Элэйн.
Part 5: Kiss of the Spider Monkey
Говорите с ЛеЧаком пока он не превратит Вас в ребенка. Откройте дверь.
Поговорите с Dinghy Dog и Вы можете взять приз. Возьмите якорь положите его в
пирог. Попросите "крысу" выстрелить. Идите через ворота, используйте дырку в
стене и "крыса" выстрелит. Идите к Dinghy Dog и толкайте ее несколько раз, пока
он Вас не оближет. Идите к продавцу и закажите у него мороженое. Возьмите у
него перец. В инвентории используйте пироженое на мороженое, поперчите и
положите шерсть. Съеште ЭТО.
Part 6: Guybrush Kicks Butt Once Again
Вы катаетесь на вагонетке. а сцене с вешанием возьмите веревку, на сцене с
кораблем бочку с порохом, на сцене с казнью Гайбраша масло. а ледяной сцене
поднимайтесь наверх в инвентории используйте масло с веревкой, затем это с
бочкой с пороха. Положите бомбу под лапу ледяной гориллы и спускайтесь вниз.
Подождите ЛеЧака, и когда он попытается сжечь Вас, бросьте ему перец в глаза.
ВСЕ!!!
Top of page |
|
|
|
Solution for Curse of Monkey Island, The
General important stuff
First of all, this game is really great and shouldn't be solved only with this
walkthrough. There are a lot of other things to do
and explore. The walkthrough just shows the minimal things you have to do in
order to finish the game and this could ruin a
lot of the fun. When you get to a new place explore everything you can, you'll
need it to know the names of the places so you
know where to go to with the walkthrough. When it's written to talk to someone,
really talk to the character and get as much
information as you possibly can. This is also very important because sometimes
certain things the characters say, trigger
Guybrush to do certain things later and not to mention the valuable information
you get out from them. Where it's written
"Mega-Monkey" it's meant for the Mega-Monkey mode in the game. If you're playing
the easy mode, ignore it.
Part 1: The Demise of the Zombie Pirate LeChuck
You start your adventure as a prisoner in LeChuck's ship. Talk to the small
pirate and find out that it's Wally. Talk to him
some more and he gives you some pirate literature, Keep talking to him until
starts crying and drops his plastic hook. Get the
plastic hook and the ramrod off the wall. Use the cannon and shoot down the
skeleton's boats. After you shot down all the
boats, open your inventory and combine the plastic hook with the ramrod to get a
gaff. Look out the window. Use the gaff on
the debris to get the skeleton arm and cutlass. You can also talk to Murray the
skull and use the gaff on him if you want. Go
back into the room, use the cutlass on the cannon restraint rope, and use the
cannon. In the treasure room get the bag and the
ring. Use the ring on the porthole and out you go.
Part 2: The Curse Gets Worse
Get the glowing ember that's on the ground. Travel to the swamp, talk to Murray
the skull and get into the wrecked ship. Get
the pin from the paper voodoo doll and use the nickels on the gumball machine to
get a pack of gum.
Mega-Monkey: Also get the paste from the floor.
Pull the alligator tongue and talk to the voodoo lady until you she has nothing
new to say. You find out that Elaine got stolen
and that in order to lift the curse you'll have to sail to Blood Island, and get
a huge uncursed diamond ring. She also tells you
that you'll need a Map, a crew and a ship in order to get there.
Travel to Puerto Pollo and go to the theater backstage door, get the dandruff
from the pirate coat and find out that it's actually
lice, also get the glove from the coat.
Mega-Monkey: To get the dandruff, look at the pirate coat first. To get the
glove you have to open the pocket in the pirate
coat first.
Get the magic wand from the table, and use it on the magic hat, get the book
from the hat and look at the book to learn it's a
ventriloquism book. Look at the worn travel trunk and look at the Blood Island
sticker on it. Go right to the stage and talk to
Slappy Cromwell especially about Blood Island.
Go out of the theater and go to the barber shop, talk to everyone about
everything you can. Get the jawbreaker from the floor.
Mega-Monkey: to get the jawbreaker from Cutthroat Bill hit him twice (hand icon
on bill) and he'll spit out the jawbreaker.
Put the lice on the comb that the barber is using when he puts it down, this
will take care of Captain Rottingham and make
place for you. Sit on the barber chair and talk to Haggis while he does your
hair. Use the handle once and get the paperweight
that's on the hairstyling book, this will make Haggis go away so use the handle
of the chair until you're high enough to get the
scissors, and take it.
Travel to the mysterious flowers (it's near the lemonade stand, and the
restaurant in Puerto Pollo). Cut the flower with the
scissors and Guybrush will learn it's used as a purgative. Now use the scissors
with the undergrowth and Guybrush will find
himself in Snake Crossing. Guybrush will get eaten by a huge snake now, it
doesn't matter what you do. Get all the stuff from
inside the snake until there's nothing more to take. Use the ipecac flower on
the pancake syrup in your inventory to get syrup
of ipecac. Use the ipecac syrup on the snake's head and he'll barf you out.
Great... now you're stuck in quicksand. Open up your inventory, and use the
paperweight with the helium balloons, now blow
the floating balloon (use parrot icon on it) and it should stop right above the
branch (eventually...), get a thorn from the thorny
plant that's right infront of you and get a hollow reed from the reeds behind
you. Combine the thorn and the hollow reed in
your inventory and you've just made a world class pee-shooter. Use the
pea-shooter on the floating balloon, and you're out of
the quicksand. Guybrush will now find a new place, but we will get to it later.
Travel to Puerto Pollo and enter the restaurant, now you can enter with the
reservation slip you got from the snake. Touch the
quiet patron and get the serrated bread knife from his back, also get the club
card from between the chicken bones.
Mega-Monkey: to get the club card, get a biscuit from the biscuit barrel, open
your inventory and eat the biscuit (parrot icon
on biscuit), you get maggots. Use the maggots on the gross chicken, and you got
the club card. Also get the pie pan and the
biscuit cutter.
Talk to Captain Blondebeard and learn that he wants something crunchy to chew on
so give him the jawbreaker, that will
loosen his tooth a bit, now he wants something chewy, so give him the gum. When
he blows a bubble, pop it with the pin you
got and the gold tooth will fly out of it. Take the gold tooth from the floor.
Mega-Monkey: You can't leave the restaurant with the gold tooth so do this...
chew some gum (parrot icon), use the gold
tooth on the chewed gum, inhale some helium from the helium balloon (parrot icon
again) and chew the gum with the gold
tooth. The gum will just fly out of the window so exit the restaurant and use
the pie pan with the mudpuddle and you got the
gold tooth.
Get out of the restaurant and go through the pathway near the mysterious door,
that's near the theater (you'll should see a red
arrow pointing up). You'll find yourself in the caber toss place, walk over to
the grassy knoll and use the serrated bread knife
on the sawhorse (the rum keg stand thingie...), this will make the rum keg fall
and leave a trail of rum, use the ember on a
stick on the trail of rum and KABOOM. Suprisingly the blasted log will fall
right on the log pile.
Go to the barber shop, and talk to Haggis. Accept his offer for a caber toss
match and of course you'll win it now with the
rubber tree log. You got one crew member, two more to go. Go to Edward Van
Helgen in barber shop, and use the glove on
him. He'll take you to the caber tossing area for a duel. When he lets you
choose your weapon close the lid of the middle
pistol's box and choose the banjo. Ok, now you're banjo dueling with Edward. The
concept of the duel is very simple,
Edward plays a his thing and then a special note, he does that a few times, on
your turn you have to repeat the notes that
Edward played in the same order. If you get it right, Edward will go crazy with
his banjo, so go to the pistols, pick one and
shoot his banjo. Now Edward is in your crew and you need only one more crew
member, so go to Cutthroat Bill in the barber
shop, and show him the gold tooth you got.
That's it, you now have a crew, all you need now is a map and a ship. Travel to
the cabana and talk to the cabana boy, show
him your club card. Before you go in, take three towels and dunk them in the ice
bucket. Go to the beach and try to walk on
it, Guybrush will burn up so use the wet towels on the hot sand three times
quickly before they burn out. Talk to the
sunbather, and learn that it's Palido Domingo, Slappy Cromwell's travel agent,
and that he's got the map to Blood Island
tattooed on his back. Get his mug and leave through the gate. Travel to Puerto
Pollo and go to the lemonade stand. Talk to the
small pirate and learn about his bottomless mug policy. Order some lemonade and
Guybrush will now understand the
meaning of the bottomless mug policy. Use the mug in your inventory on the
bottomless mug and order some lemonade again.
Get the pitcher and fill it up with dye from the dye vat near the lemonade
stand. Travel to the cabana and get a towel, dunk it
in the ice bucket again and use the wet towel on the cabana boy so he'll go
away. Take the cooking oil and go to the beach
again (you don't have to do the towel thing again). Give the bottomless mug to
Palido and pour the dye into the bottomless
mug. Palido will turn over, now use the cooking oil on the map, and then get the
map (yuck).
Now all you need is to find Elaine and get a ship. Travel to Danjer Cove use the
boat.
Mega-Monkey: You need to fix the hole in the boat first, so go to the caber toss
area in Puerto Pollo and use the biscuit
cutter on the second rubber tree. Go back to Danjer Cove, use the paste with the
new rubber plug and use the sticky rubber
plug with the hole in the boat.
Travel to the pirate ship and board it. The pirates will make you walk the plank
so cut it when you're on the rowboat again
with the serrated bread knife. Climb the ship again, do something, and this
time you'll be tarred and feathered. So now your
back on shore and you look like a big chicken. Travel to the restaurant and
Captain Blondebeard will eventually hit you in the
head and you'll be taken to the monkey ship. When you're in the chicken bucket
look at the book in your inventory if you hadn't
done so by now, and learn that it's a ventriloquism book. Use the ventriloquism
book on LeChimp. Get the treasure map and
get out of the ship by opening the porthole behind the chicken bucket.
Travel to Puerto Pollo and look at the treasure map. Go to the theater backstage
and walk up the stairs, pull the handle in the
control panel and you'll find the X.
Mega-Monkey: At the control panel you'll have to follow the instructions in the
treasure map to find the X, for example
when it says NorthWest you have to push the NorthWest button. Follow all the
instructions and you should find the X on the
grave on the stage eventually.
Use the chicken grease on the cannon balls that are on the old trunk to get
Slappy off the stage. Walk right to the stage and use
the shovel to dig up Elaine.
Part 3: Three Sheets to the Wind
Sing along with the crew members until they get tired of it. When Haggis asks
you what kind of a captain you are he's actually
letting you decide on the difficulty level for the sea battles in this part. If
you really want to work and have fun tell him you
want full control, if you ask for their help the sea battle will be MUCH easier.
Don't worry, if you change your mind later you
can always talk to Haggis again and ask him for help, or regain full control of
the battles.
The goal of this part is to beat Captain Rottingham in sea battle and sword
fight, to get back the map to Blood Island. In order
to do that you'll have to fight other pirates and upgrade your weapons until
your good enough to fight him. Use your
navigation chart and meet other ships to fight with.
In the beginning go for the really easy ships, if you beat them in sea battle,
you'll board the ship and start sword fighting. The
sword fighting has the same concept as in Monkey Island 1 only here the insults
have to rhyme. In almost every fight you gain
some new insults and the witty answer to the insult. You have to remember the
answers to the insults and this is how you'll
win those fight. Also, sometimes if you don't have a treasure on your ship, you
might want to lose an insult on purpose, just to
get a new insult from the other guy.
Every ship you defeat in the sword fight, you take their treasure. Then you have
to go back to Puerto Pollo and upgrade your
weapons. The more fearsome the pirates are, the more treasure they have and the
better fire power you need to defeat them.
After you defeat a ship in sea battle, you don't have to defeat them again, you
can just board the ship and sword fight them.
You can also fight the same ship a few times after you got their treasure, just
for practice, this is very recommended.
You gain levels and fight stronger pirates, until you fight Captain Rottingham
himself. The Captain doesn't use the same
insults as the common pirates use, so you have to think what simple insult
answer is appropriate and make sure it rhymes.
Good Luck.
Part 4: The Bartender, the Thieves, his Aunt, and her Lover
Talk to Haggis about everything, especially the lotion. Get the bottle from the
shore and bite the cork to open it (use the
parrot icon on the bottle). Travel to the cemetery, walk down and get the mallet
and chisel. Get some smelly dog hair and the
dog treats, give the old dog some dog treats so he'll bite you.
Mega-Monkey: There are no dog treats in this mode, so give the old dog the
maggoty biscuit so he'll bite you.
Travel to the hotel and enter the bar. Talk to Madame Xima, ask for fortune
telling and get the five "death" tarot cards also
Get the cushion from one of the bar's stools, get the recipe book, and get the
brochures.
Mega-Monkey: Madame Xima won't give you all the five "death" cards at once, you
have to ask her to tell you your fortune
five times so you'll have all the five.
Read appendix in the recipe book and learn the ingredients for the hangover
cure. Go to the door in the bar. Use the chisel on
the big wheel of cheese to get some cheese and get the refrigerator magnet from
the refrigerator.
Travel to beach. Use the cushion on the rocks under the tree and use the mallet
on the tree. Travel to the windmill and get the
pepper from right near it. Travel to the hotel and enter the bar. Give the egg,
pepper and dog hair to the bartender, he'll wake
up and give you a hangover remedy. Talk to the bartender about everything you
possibly can.
Mega-Monkey: Before you order the grog, order a big fruity drink with an
umbrella in it to get an umbrella.
Order some grog (don't drink it yet). Open your inventory and use the chisel on
the Head-B-Clear bottle to open it. Get the jar
from the counter. Use the Head-B-Clear bottle on the grog glass and drink up.
Oops, you died (remember the warning in the
recipe book?).
You are now in the tomb, use the chisel with the coffin you're in. Get the
coffin nails from the coffin you were in. Use the
chisel with the coffin in the middle to let Stan out. Go back to the hotel and
enter the bar, go up the stairs and into the closet
room. Use the mallet on the nail in the wall and go out. Get the nail from the
hall and enter the open bedroom.
Mega-Monkey: Also get the portrait that fell with the nail. To unlock the
bedroom door use Stan's business card with it and
enter the bedroom.
Take down the bed and use the coffin nails on it and the nail from the portrait.
Get the book from the skeleton and look at it.
Go down out of the room and downstairs to the bar.
Mega-Monkey: Before you go downstairs to the bar, go to the hall and use the
portrait in your inventory on the closet door
(from the outside). Use the scissors with the portrait, enter the closet room
and look through the porthole. This will make the
bartender believe you're a Goodsoup relative.
Talk to the bartender about why you haven't been buried with his aunt. Tell him
your a member of his family, and finally talk
about the Goodsoup family history. order a drink. Use the head-b-gone on it, to
die again.
Now, you are in the crypt of the Goodsoup family. Talk to the ghost bride about
everything. Go to the left of the crypt. Get the
crowbar and walk towards the crack. Murray will fall from above, take him. Look
through the crack in the wall and talk to
Mort. Use the skeleton arm on the lantern and go back to the crypt.
Mega-Monkey: To get the lantern, use the paste on the skeleton arm and then use
it on the lantern.
Use the lantern on the coffin lid, then use Murray with the lantern. Get out of
the crypt and into Stan's new place. Talk to stan
and ask for an insurance policy. Offer him a gold tooth and he'll give you the
insurance policy.
Travel to the hotel, enter the bar, go into the storage room. Get the death
certificate. Go back into the bar, upstairs. Enter the
bedroom, use the crowbar with the boarded hole and then the crowbar with the
bed. After the short scene you'll find yourself
in the crypt again, so take the engagement band. Travel to Stan's place, ask
Stan to cash the insurance policy. Stan will give
you a lot of money.
Travel to the village. Get the block of tofu, the auger and the measuring cup.
Go up, and talk to Lemonhead about everything.
Open the inventory and use the auger on the block of tofu to make a tofu mask.
Use the tofu mask and go up again. Talk to
Lemonhead and you will get in the ceremony. Throw some cheese down the volcano
so it will erupt. Go to the hotel and put
the cheese in the cooking pot, then take the cooking pot and Haggis let you take
the slippery greasy hand lotion.
Travel to the windmill. Enter the windmill and use the jar with the barrel to
get some sugar water.
Mega-Monkey: To enter the windmill use the umbrella on the windmill blades.
Open your inventory and use the scissors on the jar lid. Travel to the clearing
and use the jar on the stump. When the fireflies
are in the jar, use the jar lid with the jar to trap the fireflies.
Mega-Monkey: Before you go to the lighthouse you will need a mirror. Go to the
bar, take the mirror, put the face that's in
your inventory in the mirror frame.
Travel to the lighthouse and put the lantern on lantern post.
Mega-Monkey: Also put the mirror on the lighthouse mirror.
Travel to the beach and talk to the lost welshman you gotta give him a compass.
Open the inventory and read the
encyclopedia, it explains the concept of a compass. Use the measuring cup with
seawater, open inventory, use the refrigerator
magnet with pin, use the pin with the cork, and use the pin with the measuring
cup. Give the compass to the Lost Welshman
and you'll get a ride to Skull Island.
Walk to the cliff top and talk to the winch operator. Tell him you want to go
down, he'll start lowering you and then drop you.
When you fall, quickly use your umbrella (hand icon on umbrella in inventory)
and you'll get to the smuggler's cave. Tell
them you have a lot of money, and talk to King Andre. Agree to play poker with
them for the diamond. While in the game give
King Andre the five "death" tarot cards. You'll win the game and get the
diamond.
You find yourself back on Blood Island. Travel to the clearing where Elaine is.
Use the slippery, greasy hand lotion with the
cursed diamond ring on Elaine's hand, and take it off. Open your inventory and
use the diamond with the engagement band.
Use the completed diamond ring on Elaine's ring finger and that's it, you saved
Elaine from the curse. But of course in
Monkey Island adventures it's never that easy...
Part 5: Kiss of the Spider Monkey
So... LeChuck's captured you and Elaine. Talk to LeChuck until you get tired and
LeChuck puts a curse on you. After they
leave open the door, and... oops your a seven year old kid. And not just that,
you got a terrible hangover. Talk to Dinghy Dog
and ask him to guess your age, he'll let you pick a prize. It doesn't matter
what you choose, you'll eventually have to take the
anchor. Get the anchor and put it in the meringue pie near the guy in the rat
suit.
Mega-Monkey: In mega-monkey you have to use the shaving cream with the pie pan
to make a fake pie, use the anchor with
the fake pie and put it on the pie stack near the rat guy.
Go through the gate and use the hole. The guy in the rat suit will shoot a pie
and you'll have some meringue. Walk over to
Dinghy Dog and push him a few times until he bites you. You get to grab some dog
hair while he's at it. Go to the soda jerk
and order a plain snow cone also get the pepper mill from the counter. Open up
your inventory once again and do the
following: combine the meringue pie with the snow cone, put some pepper on the
snow cone, put the dog hair on too and eat
up.
Part 6: Guybrush Kicks Butt Once Again
Now you're in LeChuck's roller coaster. When you want to get off click on the
place just before you get into the screen. In the
hanging scene get the rope, in the ship scene get the keg of rum, in the torture
scene get the flask of oil from the lantern.
Mega-Monkey: To get the flask of oil you have to open the lantern, blow out the
fire (parrot icon) and get the flask of oil.
In the ice scene open your inventory, use the oil with the rope, and the oily
rope with the keg of rum. Go up the screen to the
giant snow monkey and put the keg of rum under the snow monkey's arm. Go down
the screen and wait for LeChuck to come.
When he's about to burn you, use the pepper on him and he'll sneeze fire right
on the rope that happens to be connected to the
rum keg, that means that it's gonna be one big blast, and the end (yeah, right)
of LeChuck and this great adventure.
General important stuff
First of all, this game is really great and shouldn't be solved only with this
walkthrough. There are a lot of other things to do
and explore. The walkthrough just shows the minimal things you have to do in
order to finish the game and this could ruin a
lot of the fun. When you get to a new place explore everything you can, you'll
need it to know the names of the places so you
know where to go to with the walkthrough. When it's written to talk to someone,
really talk to the character and get as much
information as you possibly can. This is also very important because sometimes
certain things the characters say, trigger
Guybrush to do certain things later and not to mention the valuable information
you get out from them. Where it's written
"Mega-Monkey" it's meant for the Mega-Monkey mode in the game. If you're playing
the easy mode, ignore it.
Part 1: The Demise of the Zombie Pirate LeChuck
You start your adventure as a prisoner in LeChuck's ship. Talk to the small
pirate and find out that it's Wally. Talk to him
some more and he gives you some pirate literature, Keep talking to him until
starts crying and drops his plastic hook. Get the
plastic hook and the ramrod off the wall. Use the cannon and shoot down the
skeleton's boats. After you shot down all the
boats, open your inventory and combine the plastic hook with the ramrod to get a
gaff. Look out the window. Use the gaff on
the debris to get the skeleton arm and cutlass. You can also talk to Murray the
skull and use the gaff on him if you want. Go
back into the room, use the cutlass on the cannon restraint rope, and use the
cannon. In the treasure room get the bag and the
ring. Use the ring on the porthole and out you go.
Part 2: The Curse Gets Worse
Get the glowing ember that's on the ground. Travel to the swamp, talk to Murray
the skull and get into the wrecked ship. Get
the pin from the paper voodoo doll and use the nickels on the gumball machine to
get a pack of gum.
Mega-Monkey: Also get the paste from the floor.
Pull the alligator tongue and talk to the voodoo lady until you she has nothing
new to say. You find out that Elaine got stolen
and that in order to lift the curse you'll have to sail to Blood Island, and get
a huge uncursed diamond ring. She also tells you
that you'll need a Map, a crew and a ship in order to get there.
Travel to Puerto Pollo and go to the theater backstage door, get the dandruff
from the pirate coat and find out that it's actually
lice, also get the glove from the coat.
Mega-Monkey: To get the dandruff, look at the pirate coat first. To get the
glove you have to open the pocket in the pirate
coat first.
Get the magic wand from the table, and use it on the magic hat, get the book
from the hat and look at the book to learn it's a
ventriloquism book. Look at the worn travel trunk and look at the Blood Island
sticker on it. Go right to the stage and talk to
Slappy Cromwell especially about Blood Island.
Go out of the theater and go to the barber shop, talk to everyone about
everything you can. Get the jawbreaker from the floor.
Mega-Monkey: to get the jawbreaker from Cutthroat Bill hit him twice (hand icon
on bill) and he'll spit out the jawbreaker.
Put the lice on the comb that the barber is using when he puts it down, this
will take care of Captain Rottingham and make
place for you. Sit on the barber chair and talk to Haggis while he does your
hair. Use the handle once and get the paperweight
that's on the hairstyling book, this will make Haggis go away so use the handle
of the chair until you're high enough to get the
scissors, and take it.
Travel to the mysterious flowers (it's near the lemonade stand, and the
restaurant in Puerto Pollo). Cut the flower with the
scissors and Guybrush will learn it's used as a purgative. Now use the scissors
with the undergrowth and Guybrush will find
himself in Snake Crossing. Guybrush will get eaten by a huge snake now, it
doesn't matter what you do. Get all the stuff from
inside the snake until there's nothing more to take. Use the ipecac flower on
the pancake syrup in your inventory to get syrup
of ipecac. Use the ipecac syrup on the snake's head and he'll barf you out.
Great... now you're stuck in quicksand. Open up your inventory, and use the
paperweight with the helium balloons, now blow
the floating balloon (use parrot icon on it) and it should stop right above the
branch (eventually...), get a thorn from the thorny
plant that's right infront of you and get a hollow reed from the reeds behind
you. Combine the thorn and the hollow reed in
your inventory and you've just made a world class pee-shooter. Use the
pea-shooter on the floating balloon, and you're out of
the quicksand. Guybrush will now find a new place, but we will get to it later.
Travel to Puerto Pollo and enter the restaurant, now you can enter with the
reservation slip you got from the snake. Touch the
quiet patron and get the serrated bread knife from his back, also get the club
card from between the chicken bones.
Mega-Monkey: to get the club card, get a biscuit from the biscuit barrel, open
your inventory and eat the biscuit (parrot icon
on biscuit), you get maggots. Use the maggots on the gross chicken, and you got
the club card. Also get the pie pan and the
biscuit cutter.
Talk to Captain Blondebeard and learn that he wants something crunchy to chew on
so give him the jawbreaker, that will
loosen his tooth a bit, now he wants something chewy, so give him the gum. When
he blows a bubble, pop it with the pin you
got and the gold tooth will fly out of it. Take the gold tooth from the floor.
Mega-Monkey: You can't leave the restaurant with the gold tooth so do this...
chew some gum (parrot icon), use the gold
tooth on the chewed gum, inhale some helium from the helium balloon (parrot icon
again) and chew the gum with the gold
tooth. The gum will just fly out of the window so exit the restaurant and use
the pie pan with the mudpuddle and you got the
gold tooth.
Get out of the restaurant and go through the pathway near the mysterious door,
that's near the theater (you'll should see a red
arrow pointing up). You'll find yourself in the caber toss place, walk over to
the grassy knoll and use the serrated bread knife
on the sawhorse (the rum keg stand thingie...), this will make the rum keg fall
and leave a trail of rum, use the ember on a
stick on the trail of rum and KABOOM. Suprisingly the blasted log will fall
right on the log pile.
Go to the barber shop, and talk to Haggis. Accept his offer for a caber toss
match and of course you'll win it now with the
rubber tree log. You got one crew member, two more to go. Go to Edward Van
Helgen in barber shop, and use the glove on
him. He'll take you to the caber tossing area for a duel. When he lets you
choose your weapon close the lid of the middle
pistol's box and choose the banjo. Ok, now you're banjo dueling with Edward. The
concept of the duel is very simple,
Edward plays a his thing and then a special note, he does that a few times, on
your turn you have to repeat the notes that
Edward played in the same order. If you get it right, Edward will go crazy with
his banjo, so go to the pistols, pick one and
shoot his banjo. Now Edward is in your crew and you need only one more crew
member, so go to Cutthroat Bill in the barber
shop, and show him the gold tooth you got.
That's it, you now have a crew, all you need now is a map and a ship. Travel to
the cabana and talk to the cabana boy, show
him your club card. Before you go in, take three towels and dunk them in the ice
bucket. Go to the beach and try to walk on
it, Guybrush will burn up so use the wet towels on the hot sand three times
quickly before they burn out. Talk to the
sunbather, and learn that it's Palido Domingo, Slappy Cromwell's travel agent,
and that he's got the map to Blood Island
tattooed on his back. Get his mug and leave through the gate. Travel to Puerto
Pollo and go to the lemonade stand. Talk to the
small pirate and learn about his bottomless mug policy. Order some lemonade and
Guybrush will now understand the
meaning of the bottomless mug policy. Use the mug in your inventory on the
bottomless mug and order some lemonade again.
Get the pitcher and fill it up with dye from the dye vat near the lemonade
stand. Travel to the cabana and get a towel, dunk it
in the ice bucket again and use the wet towel on the cabana boy so he'll go
away. Take the cooking oil and go to the beach
again (you don't have to do the towel thing again). Give the bottomless mug to
Palido and pour the dye into the bottomless
mug. Palido will turn over, now use the cooking oil on the map, and then get the
map (yuck).
Now all you need is to find Elaine and get a ship. Travel to Danjer Cove use the
boat.
Mega-Monkey: You need to fix the hole in the boat first, so go to the caber toss
area in Puerto Pollo and use the biscuit
cutter on the second rubber tree. Go back to Danjer Cove, use the paste with the
new rubber plug and use the sticky rubber
plug with the hole in the boat.
Travel to the pirate ship and board it. The pirates will make you walk the plank
so cut it when you're on the rowboat again
with the serrated bread knife. Climb the ship again, do something, and this
time you'll be tarred and feathered. So now your
back on shore and you look like a big chicken. Travel to the restaurant and
Captain Blondebeard will eventually hit you in the
head and you'll be taken to the monkey ship. When you're in the chicken bucket
look at the book in your inventory if you hadn't
done so by now, and learn that it's a ventriloquism book. Use the ventriloquism
book on LeChimp. Get the treasure map and
get out of the ship by opening the porthole behind the chicken bucket.
Travel to Puerto Pollo and look at the treasure map. Go to the theater backstage
and walk up the stairs, pull the handle in the
control panel and you'll find the X.
Mega-Monkey: At the control panel you'll have to follow the instructions in the
treasure map to find the X, for example
when it says NorthWest you have to push the NorthWest button. Follow all the
instructions and you should find the X on the
grave on the stage eventually.
Use the chicken grease on the cannon balls that are on the old trunk to get
Slappy off the stage. Walk right to the stage and use
the shovel to dig up Elaine.
Part 3: Three Sheets to the Wind
Sing along with the crew members until they get tired of it. When Haggis asks
you what kind of a captain you are he's actually
letting you decide on the difficulty level for the sea battles in this part. If
you really want to work and have fun tell him you
want full control, if you ask for their help the sea battle will be MUCH easier.
Don't worry, if you change your mind later you
can always talk to Haggis again and ask him for help, or regain full control of
the battles.
The goal of this part is to beat Captain Rottingham in sea battle and sword
fight, to get back the map to Blood Island. In order
to do that you'll have to fight other pirates and upgrade your weapons until
your good enough to fight him. Use your
navigation chart and meet other ships to fight with.
In the beginning go for the really easy ships, if you beat them in sea battle,
you'll board the ship and start sword fighting. The
sword fighting has the same concept as in Monkey Island 1 only here the insults
have to rhyme. In almost every fight you gain
some new insults and the witty answer to the insult. You have to remember the
answers to the insults and this is how you'll
win those fight. Also, sometimes if you don't have a treasure on your ship, you
might want to lose an insult on purpose, just to
get a new insult from the other guy.
Every ship you defeat in the sword fight, you take their treasure. Then you have
to go back to Puerto Pollo and upgrade your
weapons. The more fearsome the pirates are, the more treasure they have and the
better fire power you need to defeat them.
After you defeat a ship in sea battle, you don't have to defeat them again, you
can just board the ship and sword fight them.
You can also fight the same ship a few times after you got their treasure, just
for practice, this is very recommended.
You gain levels and fight stronger pirates, until you fight Captain Rottingham
himself. The Captain doesn't use the same
insults as the common pirates use, so you have to think what simple insult
answer is appropriate and make sure it rhymes.
Good Luck.
Part 4: The Bartender, the Thieves, his Aunt, and her Lover
Talk to Haggis about everything, especially the lotion. Get the bottle from the
shore and bite the cork to open it (use the
parrot icon on the bottle). Travel to the cemetery, walk down and get the mallet
and chisel. Get some smelly dog hair and the
dog treats, give the old dog some dog treats so he'll bite you.
Mega-Monkey: There are no dog treats in this mode, so give the old dog the
maggoty biscuit so he'll bite you.
Travel to the hotel and enter the bar. Talk to Madame Xima, ask for fortune
telling and get the five "death" tarot cards also
Get the cushion from one of the bar's stools, get the recipe book, and get the
brochures.
Mega-Monkey: Madame Xima won't give you all the five "death" cards at once, you
have to ask her to tell you your fortune
five times so you'll have all the five.
Read appendix in the recipe book and learn the ingredients for the hangover
cure. Go to the door in the bar. Use the chisel on
the big wheel of cheese to get some cheese and get the refrigerator magnet from
the refrigerator.
Travel to beach. Use the cushion on the rocks under the tree and use the mallet
on the tree. Travel to the windmill and get the
pepper from right near it. Travel to the hotel and enter the bar. Give the egg,
pepper and dog hair to the bartender, he'll wake
up and give you a hangover remedy. Talk to the bartender about everything you
possibly can.
Mega-Monkey: Before you order the grog, order a big fruity drink with an
umbrella in it to get an umbrella.
Order some grog (don't drink it yet). Open your inventory and use the chisel on
the Head-B-Clear bottle to open it. Get the jar
from the counter. Use the Head-B-Clear bottle on the grog glass and drink up.
Oops, you died (remember the warning in the
recipe book?).
You are now in the tomb, use the chisel with the coffin you're in. Get the
coffin nails from the coffin you were in. Use the
chisel with the coffin in the middle to let Stan out. Go back to the hotel and
enter the bar, go up the stairs and into the closet
room. Use the mallet on the nail in the wall and go out. Get the nail from the
hall and enter the open bedroom.
Mega-Monkey: Also get the portrait that fell with the nail. To unlock the
bedroom door use Stan's business card with it and
enter the bedroom.
Take down the bed and use the coffin nails on it and the nail from the portrait.
Get the book from the skeleton and look at it.
Go down out of the room and downstairs to the bar.
Mega-Monkey: Before you go downstairs to the bar, go to the hall and use the
portrait in your inventory on the closet door
(from the outside). Use the scissors with the portrait, enter the closet room
and look through the porthole. This will make the
bartender believe you're a Goodsoup relative.
Talk to the bartender about why you haven't been buried with his aunt. Tell him
your a member of his family, and finally talk
about the Goodsoup family history. order a drink. Use the head-b-gone on it, to
die again.
Now, you are in the crypt of the Goodsoup family. Talk to the ghost bride about
everything. Go to the left of the crypt. Get the
crowbar and walk towards the crack. Murray will fall from above, take him. Look
through the crack in the wall and talk to
Mort. Use the skeleton arm on the lantern and go back to the crypt.
Mega-Monkey: To get the lantern, use the paste on the skeleton arm and then use
it on the lantern.
Use the lantern on the coffin lid, then use Murray with the lantern. Get out of
the crypt and into Stan's new place. Talk to stan
and ask for an insurance policy. Offer him a gold tooth and he'll give you the
insurance policy.
Travel to the hotel, enter the bar, go into the storage room. Get the death
certificate. Go back into the bar, upstairs. Enter the
bedroom, use the crowbar with the boarded hole and then the crowbar with the
bed. After the short scene you'll find yourself
in the crypt again, so take the engagement band. Travel to Stan's place, ask
Stan to cash the insurance policy. Stan will give
you a lot of money.
Travel to the village. Get the block of tofu, the auger and the measuring cup.
Go up, and talk to Lemonhead about everything.
Open the inventory and use the auger on the block of tofu to make a tofu mask.
Use the tofu mask and go up again. Talk to
Lemonhead and you will get in the ceremony. Throw some cheese down the volcano
so it will erupt. Go to the hotel and put
the cheese in the cooking pot, then take the cooking pot and Haggis let you take
the slippery greasy hand lotion.
Travel to the windmill. Enter the windmill and use the jar with the barrel to
get some sugar water.
Mega-Monkey: To enter the windmill use the umbrella on the windmill blades.
Open your inventory and use the scissors on the jar lid. Travel to the clearing
and use the jar on the stump. When the fireflies
are in the jar, use the jar lid with the jar to trap the fireflies.
Mega-Monkey: Before you go to the lighthouse you will need a mirror. Go to the
bar, take the mirror, put the face that's in
your inventory in the mirror frame.
Travel to the lighthouse and put the lantern on lantern post.
Mega-Monkey: Also put the mirror on the lighthouse mirror.
Travel to the beach and talk to the lost welshman you gotta give him a compass.
Open the inventory and read the
encyclopedia, it explains the concept of a compass. Use the measuring cup with
seawater, open inventory, use the refrigerator
magnet with pin, use the pin with the cork, and use the pin with the measuring
cup. Give the compass to the Lost Welshman
and you'll get a ride to Skull Island.
Walk to the cliff top and talk to the winch operator. Tell him you want to go
down, he'll start lowering you and then drop you.
When you fall, quickly use your umbrella (hand icon on umbrella in inventory)
and you'll get to the smuggler's cave. Tell
them you have a lot of money, and talk to King Andre. Agree to play poker with
them for the diamond. While in the game give
King Andre the five "death" tarot cards. You'll win the game and get the
diamond.
You find yourself back on Blood Island. Travel to the clearing where Elaine is.
Use the slippery, greasy hand lotion with the
cursed diamond ring on Elaine's hand, and take it off. Open your inventory and
use the diamond with the engagement band.
Use the completed diamond ring on Elaine's ring finger and that's it, you saved
Elaine from the curse. But of course in
Monkey Island adventures it's never that easy...
Part 5: Kiss of the Spider Monkey
So... LeChuck's captured you and Elaine. Talk to LeChuck until you get tired and
LeChuck puts a curse on you. After they
leave open the door, and... oops your a seven year old kid. And not just that,
you got a terrible hangover. Talk to Dinghy Dog
and ask him to guess your age, he'll let you pick a prize. It doesn't matter
what you choose, you'll eventually have to take the
anchor. Get the anchor and put it in the meringue pie near the guy in the rat
suit.
Mega-Monkey: In mega-monkey you have to use the shaving cream with the pie pan
to make a fake pie, use the anchor with
the fake pie and put it on the pie stack near the rat guy.
Go through the gate and use the hole. The guy in the rat suit will shoot a pie
and you'll have some meringue. Walk over to
Dinghy Dog and push him a few times until he bites you. You get to grab some dog
hair while he's at it. Go to the soda jerk
and order a plain snow cone also get the pepper mill from the counter. Open up
your inventory once again and do the
following: combine the meringue pie with the snow cone, put some pepper on the
snow cone, put the dog hair on too and eat
up.
Part 6: Guybrush Kicks Butt Once Again
Now you're in LeChuck's roller coaster. When you want to get off click on the
place just before you get into the screen. In the
hanging scene get the rope, in the ship scene get the keg of rum, in the torture
scene get the flask of oil from the lantern.
Mega-Monkey: To get the flask of oil you have to open the lantern, blow out the
fire (parrot icon) and get the flask of oil.
In the ice scene open your inventory, use the oil with the rope, and the oily
rope with the keg of rum. Go up the screen to the
giant snow monkey and put the keg of rum under the snow monkey's arm. Go down
the screen and wait for LeChuck to come.
When he's about to burn you, use the pepper on him and he'll sneeze fire right
on the rope that happens to be connected to the
rum keg, that means that it's gonna be one big blast, and the end (yeah, right)
of LeChuck and this great adventure.
Top of page |
|
|
|
Solution #2 for Curse of Monkey Island, The
The Curse of Monkey Island is one of the best adventure games I have
played yet. I have written it up in hard mode, so if you want the easy
mode, you just have to skip certain bits. If you have any problems,
Email me at Lardpig@hotmail.com . Please note that I have kept this
solution to a minimum, and if you do exactly what it says, you will
miss out on a lot of funny parts. Remember to talk to everybody.
Disk 1
Part I: The demise of the zombie pirate LeChuck
You can get this section from the manual, but I have included it anyway.
After the opening sequence, take the ramrod from the back wall. Then,
talk to the pirate. Keep talking until he starts crying, and when he
does, take his hook. Use the hook with the ramrod. Use the cannon, and
shoot all the boats with skeletons | |